Demolisher Heavy Tank (MRM)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Juggernaut
- Intro
- 3060 Clan Invasion
- Rules
- Standard
- Cost
- 4.64M C-bills
- Move
- Armor
- 188 pts

MRM 30 ×3C3 Slave Unit
Source: RG25
Compare this unitBattle Value
1,242by skill
Point Value
38
Recognition Notes
The Demolisher Heavy Tank (MRM) is an 80-ton tracked combat vehicle built as a juggernaut, cruising at 32 km/h with a top speed near 54. Where the Mk. I's turret carries a pair of autocannon/20s, this variant's turret instead mounts three MRM 30 launchers, and a C3 Slave Unit sits in the hull. The switch to a fusion engine accompanies a change from standard to ferro-fibrous armor. New Samarkand Metals builds the type at New Samarkand.
Armor & Loadout
MissileSupport
Front: 48 front
Right: 40 front
Left: 40 front
Turret: 40 front
Rear: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | T ×3 | 3 | 6 t ammo in B |
| Sup | B | 1 |
Systems & Manufacturers
(MRM)
Demolisher Heavy Tank
PV38
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
6
M (+2)
6
L (+4)
0
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22
Availability by era
7 eras · 2 factions
Demolisher Heavy Tank variants (9)
Mk. I Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH Introduced 2803 Battle value 981 Point value —(Defensive) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC4/4/-, EE, REAR0*/-/-, SRCH, TUR(4/4/-, AC4/4/-) Introduced 2823 Battle value 891 Point value 26Mk. II Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC4/4/-, EE, SRCH, TUR(4/4/-, AC4/4/-) Introduced 2823 Battle value 981 Point value 27(Gauss) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(4/4/3) Introduced 3053 Battle value 1,529 Point value 34(Clan) Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/-, SRCH, TUR(5/5/-, FLK3/3/-) Introduced 3058 Battle value 1,563 Point value 33
(MRM) current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, MHQ1, SRCH, TUR(6/6/-) Introduced 3060 Battle value 1,242 Point value 38
(Arrow IV) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-2, TUR(ARTAIS-2), SRCH Introduced 3062 Battle value 1,297 Point value 42(Cell) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(6/6/-) Introduced 3111 Battle value 1,585 Point value 38(Reinforced) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities BRA, SRCH, TUR(3/3/3) Introduced 3144 Battle value 1,434 Point value 31