Demolisher Heavy Tank Mk. I
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Intro
- 2803 Early Succession War
- Rules
- Introductory
- Cost
- 2.08M C-bills
- Move
- Armor
- 160 pts

Autocannon/20 ×2
TR:3039 · Record Sheets: RS:3039u
Compare this unitBattle Value
981by skill
Point Value
—
Recognition Notes
The Demolisher Heavy Tank Mk. I is an 80-ton tracked combat vehicle carrying twin Autocannon/20s in its turret, giving it a pair of massed heavy guns bearing on a single arc. It cruises at 32 km/h with a top speed near 54, slow for its mass, and rides behind standard armor with an internal combustion engine driving the tracks. It carries no other weapons or systems. The type is produced as a field refit at various factories.
Armor & Loadout
DEMOLISHER HEAVY TANK MK. I
Ballistic
Front: 40 front
Right: 30 front
Left: 30 front
Turret: 40 front
Rear: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T ×2 | 2 | 4 t ammo in B |
Systems & Manufacturers
Alpha Strike
No Alpha Strike data published for this unit
Availability by era
8 eras · 6 factions
Demolisher Heavy Tank variants (9)
Mk. I current variant Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH Introduced 2803 Battle value 981 Point value —
(Defensive) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC4/4/-, EE, REAR0*/-/-, SRCH, TUR(4/4/-, AC4/4/-) Introduced 2823 Battle value 891 Point value 26Mk. II Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC4/4/-, EE, SRCH, TUR(4/4/-, AC4/4/-) Introduced 2823 Battle value 981 Point value 27(Gauss) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(4/4/3) Introduced 3053 Battle value 1,529 Point value 34(Clan) Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/-, SRCH, TUR(5/5/-, FLK3/3/-) Introduced 3058 Battle value 1,563 Point value 33(MRM) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, MHQ1, SRCH, TUR(6/6/-) Introduced 3060 Battle value 1,242 Point value 38(Arrow IV) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-2, TUR(ARTAIS-2), SRCH Introduced 3062 Battle value 1,297 Point value 42(Cell) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(6/6/-) Introduced 3111 Battle value 1,585 Point value 38(Reinforced) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities BRA, SRCH, TUR(3/3/3) Introduced 3144 Battle value 1,434 Point value 31