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Clan Jump Point (Basic) (Flamer)

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Tech
Clan
Mass
4t
Rules
Standard

Flamer (Man-Portable) ×8Infantry Assault Rifle ×12

Technical Readout: TW · Record Sheets: TM

Compare this unit
SkillPVSkill 0 16Skill 1 14Skill 2 12Skill 3 10Skill 4 8Skill 5 7Skill 6 6Skill 7 5Skill 8 4

Availability by era

10 eras · 32 factions

GunPilotAdj BV
G01139
G12121
G23101
G3479
G4560
G5652
G6746
G7841
G8838

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyOther
Weapon / EquipmentLocQtyAmmo
OthInfantry Assault RifleTR ×1212
EnrFlamer (Man-Portable)TR ×88
otherAnti Mek GearTR