Black Hawk (Nova) S
- Type
- BattleMech
- Tech
- Clan
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3050 Clan Invasion
- Rules
- Standard
- Cost
- 11.21M C-bills
- Move
- Armor
- 160 pts
Medium Pulse Laser ×6Machine Gun ×4Anti-Missile System
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unit
Availability by era
7 eras · 48 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,749 |
| G1 | 2 | 4,153 |
| G2 | 3 | 3,454 |
| G3 | 4 | 2,714 |
| G4 | 5 | 2,056 |
| G5 | 6 | 1,768 |
| G6 | 7 | 1,583 |
| G7 | 8 | 1,398 |
| G8 | 8 | 1,316 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Black Hawk (Nova) S is a 50-ton medium skirmisher, cruising at 54 km/h and topping out near 86, with a jump range of 150 metres on its 250 XL fusion engine. In place of the Prime configuration's ER Medium Laser in each arm, this configuration carries a Medium Pulse Laser in each arm, and fields a Machine Gun in each torso along with an Anti-Missile System in the center torso. It mounts 14 double heat sinks, fewer than the Prime's 18. The type stands with a low, hard-to-target silhouette and carries a combat computer, and is built by Tokasha MechWorks at Tokasha, with production at other sites as well.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | CT | 1 | 1 t ammo in RT |
| Bal | RT ×2 · LT ×2 | 4 | 100 rds · 0.5 t |
| Enr | RA ×3 · LA ×3 | 6 | |
| electronicsActive ProbepodClan | HD |