Assassin ASN-101
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 40t
- Role
- Scout
- Intro
- 3024 Late Succession War (Renaissance)
- Rules
- Introductory
- Cost
- 3.54M C-bills
- Move
- Armor
- 64 pts
Small Laser ×3Medium LaserLRM 5SRM 2
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unitBattle Value
757by skill
Point Value
23
Recognition Notes
The ASN-101 is a 40-ton scout, a 3024 rebuild of the 2676 ASN-21 original. It carries the same medium laser in the right arm, SRM 2 in the left torso, and LRM 5 in the right torso as the earlier machine, but adds three small lasers, one each in the left leg, right leg, and head. The jump jets are cut back, giving a range of 150 metres against the original's 210, while cruising speed holds at 76 km/h and top speed at 119. It keeps the easily-serviced design and the cramped cockpit of the ASN-21, and Jalastar Aerospace refits the type at Panpour.
Armor & Loadout
ASSASSIN ASN-101
EnergyMissile
Head: 7 front
Center Torso: 11 front, 4 rear
Right Torso: 9 front, 2 rear
Left Torso: 9 front, 2 rear
Right Arm: 5 front
Left Arm: 5 front
Right Leg: 5 front
Left Leg: 5 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD · RL · LL | 3 | |
| Msl | RT | 1 | 24 rds · 1 t |
| MslSRM 2 | LT | 1 | 50 rds · 1 t |
| Enr | RA | 1 |
Systems & Manufacturers
ASN-101
Assassin
PV23
TP: BMSZ: 2TMM: 0MV: 14"/10"j
ROLE: Scout
Damage
S (+0)
2
M (+2)
1
L (+4)
0*
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 43Skill 1 38Skill 2 33Skill 3 28Skill 4 23Skill 5 21Skill 6 19Skill 7 17Skill 8 15
Availability by era
2 eras · 2 factions
Assassin variants (9)
ASN-21 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF0* Introduced 2676 Battle value 749 Point value 22Assassin Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities AM, CAR2, LMAS, PAR Introduced 2800 Battle value 22 Point value 4
ASN-101 current variant Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF0*, JMPW1 Introduced 3024 Battle value 757 Point value 23
ASN-23 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF0* Introduced 3050 Battle value 740 Point value 26ASN-30 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK0*/0*/0* Introduced 3062 Battle value 925 Point value 23"Servitor" Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities MEL Introduced 3066 Battle value 1,019 Point value 32ASN-30 (Alice) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, ECM, ENE, MHQ1, PRB, RCN Introduced 3066 Battle value 1,507 Point value 39ASN-99 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, MEL, STL, TAG Introduced 3068 Battle value 1,116 Point value 32ASN-109 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AECM, CASEII, IF0*, STL Introduced 3140 Battle value 1,158 Point value 33