Vulture Mk III (Mad Dog Mk III) D
- Type
- BattleMech
- Tech
- Clan
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 3109 Late Republic
- Rules
- Standard
- Cost
- 15M C-bills
- Move
- Armor
- 182 pts
Medium Pulse Laser ×2Rotary AC/5 ×2
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unitBattle Value
2,421by skill
Point Value
49
Recognition Notes
The Vulture Mk III D is a 60-ton heavy that fights at medium range, cruising at 54 km/h and topping out at 86. Where the Prime configuration fields four ER medium lasers across both arms and a pair more in the center torso backed by four LRM 20 racks split between the torsos, this configuration instead carries a single Medium Pulse Laser in each arm and trades the missile racks entirely for a Rotary AC/5 in each torso. Both configurations share the same 300 XL fusion engine, ferro-fibrous armor, and stable firing platform. Alshain Weapons builds it at Alshain.
Armor & Loadout
VULTURE MK III (MAD DOG MK III) D
EnergyBallistic
Head: 9 front
Center Torso: 30 front, 9 rear
Right Torso: 20 front, 7 rear
Left Torso: 20 front, 7 rear
Right Arm: 16 front
Left Arm: 16 front
Right Leg: 24 front
Left Leg: 24 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT · LT | 2 | 120 rds · 6 t in CT |
| Enr | RA · LA | 2 |
Systems & Manufacturers
D
Vulture Mk III (Mad Dog Mk III)
PV49
TP: BMSZ: 3TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
6
M (+2)
6
L (+4)
4
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 89Skill 1 79Skill 2 69Skill 3 59Skill 4 49Skill 5 44Skill 6 39Skill 7 34Skill 8 29
Availability by era
3 eras · 4 factions
Vulture Mk III (Mad Dog Mk III) variants (6)
A Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, SRM2/2 Introduced 3109 Battle value 1,880 Point value 47B Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI, OVL, JMPW1 Introduced 3109 Battle value 2,572 Point value 44C Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3109 Battle value 2,299 Point value 47
D current variant Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3109 Battle value 2,421 Point value 49
Prime Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF4, LRM2/2/4, OMNI Introduced 3109 Battle value 2,729 Point value 47BLO Role Missile Boat Tech base Mixed Rules Standard Alpha Strike abilities C3I, CASE, IF3, LRM2/2/3, MHQ2, OMNI Introduced 3139 Battle value 2,397 Point value 53