Vulture (Mad Dog) E
- Type
- BattleMech
- Tech
- Clan
- Mass
- 60t
- Role
- Sniper
- Intro
- 3069 Jihad
- Rules
- Standard
- Cost
- 15.34M C-bills
- Move
- Armor
- 163 pts
HAG/30 ×2
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unit
Availability by era
5 eras · 28 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,692 |
| G1 | 2 | 4,103 |
| G2 | 3 | 3,412 |
| G3 | 4 | 2,681 |
| G4 | 5 | 2,031 |
| G5 | 6 | 1,747 |
| G6 | 7 | 1,564 |
| G7 | 8 | 1,381 |
| G8 | 8 | 1,300 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Vulture (Mad Dog) E is a 60-ton heavy that fights at long range, cruising at 54 km/h and topping out at 86. Where the Prime configuration fields twin Large Pulse Lasers and Medium Pulse Lasers in each arm alongside a pair of LRM 20 racks in the torsos, this configuration strips the arms down to a single HAG/30 apiece and leaves the torso missile bays empty. The result is a simpler, single-system loadout built entirely around hyper-assault gauss fire. Ferro-fibrous armor and the 300 XL fusion engine carry over unchanged, and Bergan Industries builds the type at its Arcadia BattleMech Plant CM-T15 among other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalHAG/30 | RA · LA | 2 | 8 rds · 2 t in RT, LT |