Vedette Medium Tank (AC/10)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3027 Late Succession War (Renaissance)
- Rules
- Introductory
- Move
- Armor
- 128 pts

Autocannon/10Machine Gun
Source: TP:Helm
Compare this unitBattle Value
649by skill
Point Value
18
Recognition Notes
The Vedette Medium Tank (AC/10) is a 50-ton tracked combat vehicle refit as a skirmisher, cruising at 54 km/h with a top speed near 86. The turret's autocannon/5 gives way to an Autocannon/10, and the machine gun stays in front on the hull. The refit also swaps the base model's ICE plant for a Fusion engine while holding to the same standard armor. Corean Enterprises carries out the refit, with MacAdams-Suharno building the type at Stewart.
Armor & Loadout
VEDETTE MEDIUM TANK (AC/10)
Ballistic
Front: 33 front
Right: 25 front
Left: 25 front
Turret: 25 front
Rear: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 0.5 t ammo in B |
| Bal | T | 1 | 1 t ammo in B |
Systems & Manufacturers
(AC/10)
Vedette Medium Tank
PV18
TP: CVSZ: 2TMM: 0MV: 10"t
ROLE: Skirmisher
Damage
S (+0)
2
M (+2)
1
L (+4)
0
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10
Availability by era
3 eras · 2 factions
Vedette Medium Tank variants (15)
Vedette Medium Tank Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/1/1) Introduced 2943 Battle value 475 Point value 16(AC2) Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/0*/0*) Introduced 2962 Battle value 458 Point value 14(Liao) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2968 Battle value 495 Point value 16
(AC/10) current variant Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, SRCH, TUR(1/1/-, AC1/1/-) Introduced 3027 Battle value 649 Point value 18
(Ultra) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/1/1) Introduced 3054 Battle value 590 Point value 18(NETC) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/1/1) Introduced 3056 Battle value 545 Point value 16"Doris' Delight" Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/2) Introduced 3065 Battle value 1,219 Point value 26(RAC) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(2/2/-) Introduced 3067 Battle value 712 Point value 17(Light Gauss) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/1/1) Introduced 3068 Battle value 478 Point value 14(LB-X) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, FLK0*/0*/0*, SRCH, TUR(0*/0*/0*, FLK0*/0*/0*) Introduced 3069 Battle value 552 Point value 16V-G7X Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, RCA, SRCH, TUR(2/2/-) Introduced 3074 Battle value 1,223 Point value 29(Cell) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, C3S, CASE, FC, FLK1/1/1, MHQ1, REAR0*/0*/-, SRCH, TUR(1/1/1, FLK1/1/1) Introduced 3075 Battle value 731 Point value 20V7 Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/-) Introduced 3084 Battle value 599 Point value 19V9 Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities FC, RFA, SRCH, TUR(2/2/2) Introduced 3105 Battle value 1,146 Point value 21(Armor) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/2) Introduced 3111 Battle value 944 Point value 26