Vedette Medium Tank (Light Gauss)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Sniper
- Intro
- 3068 Jihad
- Rules
- Standard
- Cost
- 968.8K C-bills
- Move
- Armor
- 53 pts

Light Gauss Rifle
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitBattle Value
478by skill
Point Value
14
Recognition Notes
The Vedette Medium Tank (Light Gauss) is a 50-ton tracked combat vehicle refitted as a sniper, cruising at 54 km/h with a top speed of 86. Where the base Vedette Medium Tank carries an Autocannon/5 in the turret and a Machine Gun facing front, this variant mounts a Light Gauss Rifle in the turret alone, and the front Machine Gun is gone. The crew rides behind Ferro-Fibrous armor in place of the Standard plate on the original. New Earth Trading Company builds this variant at New Earth.
Armor & Loadout
VEDETTE MEDIUM TANK (LIGHT GAUSS)
Ballistic
Front: 11 front
Right: 11 front
Left: 11 front
Turret: 10 front
Rear: 10 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T | 1 | 1 t ammo in B |
Systems & Manufacturers
(Light Gauss)
Vedette Medium Tank
PV14
TP: CVSZ: 2TMM: 0MV: 10"t
ROLE: Sniper
Damage
S (+0)
1
M (+2)
1
L (+4)
1
Heat not tracked

Special EE, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10
Availability by era
5 eras · 4 factions
Vedette Medium Tank variants (15)
Vedette Medium Tank Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/1/1) Introduced 2943 Battle value 475 Point value 16(AC2) Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/0*/0*) Introduced 2962 Battle value 458 Point value 14(Liao) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2968 Battle value 495 Point value 16(AC/10) Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, SRCH, TUR(1/1/-, AC1/1/-) Introduced 3027 Battle value 649 Point value 18(Ultra) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/1/1) Introduced 3054 Battle value 590 Point value 18(NETC) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/1/1) Introduced 3056 Battle value 545 Point value 16"Doris' Delight" Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/2) Introduced 3065 Battle value 1,219 Point value 26(RAC) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(2/2/-) Introduced 3067 Battle value 712 Point value 17
(Light Gauss) current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/1/1) Introduced 3068 Battle value 478 Point value 14
(LB-X) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, FLK0*/0*/0*, SRCH, TUR(0*/0*/0*, FLK0*/0*/0*) Introduced 3069 Battle value 552 Point value 16V-G7X Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, RCA, SRCH, TUR(2/2/-) Introduced 3074 Battle value 1,223 Point value 29(Cell) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, C3S, CASE, FC, FLK1/1/1, MHQ1, REAR0*/0*/-, SRCH, TUR(1/1/1, FLK1/1/1) Introduced 3075 Battle value 731 Point value 20V7 Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/-) Introduced 3084 Battle value 599 Point value 19V9 Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities FC, RFA, SRCH, TUR(2/2/2) Introduced 3105 Battle value 1,146 Point value 21(Armor) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/2) Introduced 3111 Battle value 944 Point value 26