Vedette Medium Tank (Armor)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Brawler
- Intro
- 3111 Late Republic
- Rules
- Standard
- Move
- Armor
- 158 pts

Heavy Machine GunUltra AC/10
Source: RG32
Compare this unitBattle Value
944by skill
Point Value
26
Recognition Notes
The Vedette Medium Tank (Armor) is a 50-ton tracked combat vehicle built for the brawler role, cruising at 54 km/h and topping out near 86. It swaps the base model's Autocannon/5 in the turret for an Ultra AC/10, and trades the base model's Machine Gun on the front for a Heavy Machine Gun. The hull gains CASE, which the base model never carried, and heavy ferro-fibrous plate replaces the base model's standard armor. A fuel cell engine replaces the base model's ICE. Hellespont Industrials builds the type at Sian.
Armor & Loadout
VEDETTE MEDIUM TANK (ARMOR)
Ballistic
Front: 40 front
Right: 30 front
Left: 30 front
Turret: 30 front
Rear: 28 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 0.5 t ammo in B |
| Bal | T | 1 | 3 t ammo in B |
CASE: Body
Systems & Manufacturers
(Armor)
Vedette Medium Tank
PV26
TP: CVSZ: 2TMM: 0MV: 10"t
ROLE: Brawler
Damage
S (+0)
2
M (+2)
2
L (+4)
2
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14
Availability by era
3 eras · 4 factions
Vedette Medium Tank variants (15)
Vedette Medium Tank Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/1/1) Introduced 2943 Battle value 475 Point value 16(AC2) Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/0*/0*) Introduced 2962 Battle value 458 Point value 14(Liao) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2968 Battle value 495 Point value 16(AC/10) Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, SRCH, TUR(1/1/-, AC1/1/-) Introduced 3027 Battle value 649 Point value 18(Ultra) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/1/1) Introduced 3054 Battle value 590 Point value 18(NETC) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/1/1) Introduced 3056 Battle value 545 Point value 16"Doris' Delight" Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/2) Introduced 3065 Battle value 1,219 Point value 26(RAC) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(2/2/-) Introduced 3067 Battle value 712 Point value 17(Light Gauss) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/1/1) Introduced 3068 Battle value 478 Point value 14(LB-X) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, FLK0*/0*/0*, SRCH, TUR(0*/0*/0*, FLK0*/0*/0*) Introduced 3069 Battle value 552 Point value 16V-G7X Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, RCA, SRCH, TUR(2/2/-) Introduced 3074 Battle value 1,223 Point value 29(Cell) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, C3S, CASE, FC, FLK1/1/1, MHQ1, REAR0*/0*/-, SRCH, TUR(1/1/1, FLK1/1/1) Introduced 3075 Battle value 731 Point value 20V7 Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/-) Introduced 3084 Battle value 599 Point value 19V9 Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities FC, RFA, SRCH, TUR(2/2/2) Introduced 3105 Battle value 1,146 Point value 21
(Armor) current variant Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/2) Introduced 3111 Battle value 944 Point value 26