Tokugawa Heavy Tank TKG-150
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Brawler
- Intro
- 2792 Early Succession War
- Rules
- Introductory
- Cost
- 971.1K C-bills
- Move
- Armor
- 168 pts

Autocannon/10Machine GunSRM 6
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitBattle Value
731by skill
Point Value
22
Recognition Notes
The Tokugawa Heavy Tank TKG-150 is a 60-ton wheeled combat vehicle built as a brawler for close-in fighting. Its turret carries an Autocannon/10 and an SRM 6, while a machine gun faces front on the hull. Standard armor covers the crew, and an internal combustion engine drives the type to a cruising speed of 43 km/h and a top speed of 65. Buda Imperial Vehicles builds the tank at Luthien.
Armor & Loadout
TOKUGAWA HEAVY TANK TKG-150
BallisticMissile
Front: 40 front
Right: 33 front
Left: 33 front
Turret: 36 front
Rear: 26 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 0.5 t ammo in B |
| Bal | T | 1 | 2 t ammo in B |
| MslSRM 6 | T | 1 | 1 t ammo in B |
Systems & Manufacturers
TKG-150
Tokugawa Heavy Tank
PV22
TP: CVSZ: 3TMM: 0MV: 8"w
ROLE: Brawler
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special , EE, , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14
Availability by era
10 eras · 2 factions
Tokugawa Heavy Tank variants (9)
TKG-150 current variant Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, EE, SRCH, TUR(2/2/-, AC1/1/-) Introduced 2792 Battle value 731 Point value 22
TKG-151 Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(2/2/0*) Introduced 3025 Battle value 654 Point value 22Tokugawa Heavy Tank Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, SRCH, TUR(2/2/1, FLK1/1/1) Introduced 3053 Battle value 912 Point value 26(C3) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, FLK1/1/1, MHQ1, SRCH, TUR(2/2/1, FLK1/1/1) Introduced 3061 Battle value 891 Point value 28(MRM) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TAG, TUR(3/3/-) Introduced 3062 Battle value 941 Point value 31(Streak) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, SRCH, TUR(3/2/1, FLK1/1/1) Introduced 3063 Battle value 921 Point value 29Yumi Role Missile Boat Tech base Mixed Rules Experimental Alpha Strike abilities C3S, IF1, MHQ1, SRCH, TUR(2/2/2, IF1) Introduced 3067 Battle value 1,127 Point value 28(SD2) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, SRCH, TUR(4/4/2) Introduced 3068 Battle value 991 Point value 31(Arrow IV) Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities — Introduced — Battle value — Point value —