Tokugawa Heavy Tank (Arrow IV)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Intro
- Clan Invasion
- Rules
- Advanced

BV and PV not published
Alpha Strike
No Alpha Strike data published for this unit
Availability by era
7 eras · 1 faction
Tokugawa Heavy Tank variants (9)
TKG-150 Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, EE, SRCH, TUR(2/2/-, AC1/1/-) Introduced 2792 Battle value 731 Point value 22TKG-151 Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(2/2/0*) Introduced 3025 Battle value 654 Point value 22Tokugawa Heavy Tank Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, SRCH, TUR(2/2/1, FLK1/1/1) Introduced 3053 Battle value 912 Point value 26(C3) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, FLK1/1/1, MHQ1, SRCH, TUR(2/2/1, FLK1/1/1) Introduced 3061 Battle value 891 Point value 28(MRM) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TAG, TUR(3/3/-) Introduced 3062 Battle value 941 Point value 31(Streak) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, SRCH, TUR(3/2/1, FLK1/1/1) Introduced 3063 Battle value 921 Point value 29Yumi Role Missile Boat Tech base Mixed Rules Experimental Alpha Strike abilities C3S, IF1, MHQ1, SRCH, TUR(2/2/2, IF1) Introduced 3067 Battle value 1,127 Point value 28(SD2) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, SRCH, TUR(4/4/2) Introduced 3068 Battle value 991 Point value 31
(Arrow IV) current variant Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities — Introduced — Battle value — Point value —