Templar III TLR2-OC
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 85t
- Role
- Brawler
- Intro
- 3120 Late Republic
- Rules
- Advanced
- Cost
- 27.25M C-bills
- Move
- Armor
- 263 pts
ER Medium Laser ×2ER Small LaserLarge Re-engineered LaserRotary AC/5Streak SRM 6
Battle Value
1,993by skill
Point Value
45
Recognition Notes
The TLR2-OC is an 85-ton assault that brawls at close range, cruising at 43 km/h and topping out at 65. Where the TLR2-O carries an ER PPC and an ER Medium Laser in each arm, this configuration mounts a Large Re-engineered Laser in the left arm and a Rotary AC/5 in the right. In place of the base configuration's SRM 4, it fields a Streak SRM 6 in the left torso alongside an ER Medium Laser, with a second ER Medium Laser in the right torso and the ER Small Laser held in the center torso. The heat-sink count falls from 17 double to 13 double. General Motors builds the type at New Valencia.
Armor & Loadout
TEMPLAR III TLR2-OC
EnergyBallisticMissile
Head: 9 front
Center Torso: 44 front, 10 rear
Right Torso: 26 front, 10 rear
Left Torso: 26 front, 10 rear
Right Arm: 28 front
Left Arm: 28 front
Right Leg: 36 front
Left Leg: 36 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Enr | RT · LT | 2 | |
| MslStreak SRM 6 | LT | 1 | 15 rds · 1 t in RT |
| Bal | RA | 1 | 60 rds · 3 t in RT |
| Enr | LA | 1 |
CASE: Right Torso
Systems & Manufacturers
TLR2-OC
Templar III
PV45
TP: BMSZ: 4TMM: 0MV: 8"
ROLE: Brawler
Damage
S (+0)
5
M (+2)
5
L (+4)
0
OV: 1Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 81Skill 1 72Skill 2 63Skill 3 54Skill 4 45Skill 5 40Skill 6 35Skill 7 30Skill 8 25
Availability by era
3 eras · 1 faction
Templar III variants (6)
TLR2-O Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3100 Battle value 2,028 Point value 45TLR2-OA Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3100 Battle value 1,677 Point value 44TLR2-OB Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ENE, MEL, OMNI, JMPW1 Introduced 3100 Battle value 1,918 Point value 46
TLR2-OC current variant Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, OMNI Introduced 3120 Battle value 1,993 Point value 45
TLR2-OD Role Brawler Tech base Mixed Rules Advanced Alpha Strike abilities CASE, FLK1/1/1, OMNI, REL Introduced 3120 Battle value 2,108 Point value 45TLR-2J "Arthur" Role Skirmisher Tech base Mixed Rules Advanced Alpha Strike abilities CASEII, MHQ1, OMNI Introduced 3146 Battle value 2,722 Point value 53