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Supernova 5

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Tech
Clan
Mass
90t
Role
Sniper
Intro
3144 Dark Age
Rules
Standard
Move
Armor
272 pts

ER Large Laser ×6

SkillPVSkill 0 92Skill 1 82Skill 2 72Skill 3 62Skill 4 52Skill 5 47Skill 6 42Skill 7 37Skill 8 32

Availability by era

2 eras · 8 factions

GunPilotAdj BV
G017,103
G126,212
G235,166
G344,059
G453,075
G562,645
G672,368
G782,091
G881,968

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Supernova 5 is a 90-ton assault built for sniping work, cruising at 32 km/h and topping out near 54 km/h with a jump capability of 90 metres. It is a 3144 rebuild of the 2846 original, trading the standard internal structure for endo steel and dropping the heat-sink count from 26 double to 24 double. A coolant pod sits in the left torso and another in the right torso, additions not found on the base model. The six ER Large Lasers, three in each arm, carry over unchanged from the original Supernova. Irian BattleMechs Unlimited builds this configuration at its Angell II plant.

Armor & loadout

Mech rightFrontMech left
SUPERNOVA 5
Energy
Weapon / EquipmentLocQtyAmmo
EnrRA ×3 · LA ×36
otherCoolant PodRT · LT