Supernova
- Type
- BattleMech
- Tech
- Clan
- Mass
- 90t
- Role
- Sniper
- Intro
- 2846 Early Succession War
- Rules
- Standard
- Cost
- 9.35M C-bills
- Move
- Armor
- 232 pts
ER Large Laser ×6
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unit
Availability by era
10 eras · 25 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 6,470 |
| G1 | 2 | 5,658 |
| G2 | 3 | 4,706 |
| G3 | 4 | 3,697 |
| G4 | 5 | 2,801 |
| G5 | 6 | 2,409 |
| G6 | 7 | 2,157 |
| G7 | 8 | 1,905 |
| G8 | 8 | 1,793 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Supernova is a 90-ton assault that fights at long range, cruising at 32 km/h and topping out at 54, sluggish for a machine of its bulk. It carries three ER Large Lasers in the left arm and three ER Large Lasers in the right arm, an arrangement that puts the whole of its firepower into the sniper's role. A jump capability of 90 metres lets it reposition despite its ground speed, and 26 double heat sinks work against the heat load of six energy weapons firing in volley. Standard armor and a standard internal structure cover the frame. Barcella Alpha builds the type at Barcella, with production also carried out at other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA ×3 · LA ×3 | 6 |