Supernova 3
- Type
- BattleMech
- Tech
- Clan
- Mass
- 90t
- Role
- Sniper
- Intro
- 3064 FedCom Civil War
- Rules
- Standard
- Cost
- 9.51M C-bills
- Move
- Armor
- 272 pts
ER Large Laser ×2ER PPC ×2Medium Pulse Laser ×2
Technical Readout: TR:CI · Record Sheets: RS:3058Uu-C
Compare this unit
Availability by era
6 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 7,965 |
| G1 | 2 | 6,965 |
| G2 | 3 | 5,793 |
| G3 | 4 | 4,551 |
| G4 | 5 | 3,448 |
| G5 | 6 | 2,965 |
| G6 | 7 | 2,655 |
| G7 | 8 | 2,345 |
| G8 | 8 | 2,207 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Supernova 3 is a 90-ton assault that fights at long range, cruising at 32 km/h and topping out at 54, with a 90-metre jump. Where the original Supernova fills each arm with three ER Large Lasers, this configuration pares that down to a single ER PPC and a single ER Large Laser per arm, and adds a Medium Pulse Laser in the center torso and another in the head. A targeting computer sits in the right torso, a fitting not found on the base loadout. Endo steel internal structure replaces the original's standard structure, and the heat-sink count falls from 26 to 23 double sinks. Irece Alpha builds it at Irece.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD · CT | 2 | |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 | |
| electronicsTargeting ComputerClan | RT |