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Supernova 2

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Tech
Clan
Mass
90t
Rules
Standard
Cost
10.95M C-bills
Move
Armor
272 pts

ER Large Laser ×2ATM 9 ×4

Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2

Compare this unit
SkillPVSkill 0 101Skill 1 90Skill 2 79Skill 3 68Skill 4 57Skill 5 51Skill 6 45Skill 7 39Skill 8 33

Availability by era

6 eras · 3 factions

GunPilotAdj BV
G016,332
G125,537
G234,605
G343,618
G452,741
G562,357
G672,111
G781,864
G881,754

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Supernova 2 is a 90-ton assault fielded as a juggernaut, a 3062 rebuild of the 2846 original that shared its chassis. It keeps the twin ER Large Lasers in the left and right arms, but adds an ATM 9 in the left torso and a second in the right torso. Endo steel internal structure replaces the base model's standard structure, and the heat-sink count falls from 26 double to 16 double. Cruising speed holds at 32 km/h with a top speed of 54, and the jump jets still carry it 90 metres. Irece Alpha builds the type at Irece.

Armor & loadout

Mech rightFrontMech left
SUPERNOVA 2
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslRT ×2 · LT ×2442 rds · 6 t in RA, LA, RL, LL
EnrRA · LA2
electronicsTargeting ComputerClanLT