Striker Light Tank (Ammo)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Missile Boat
- Intro
- 3054 Clan Invasion
- Rules
- Standard
- Cost
- 1.03M C-bills
- Move
- Armor
- 125 pts
Streak SRM 2 ×2LRM 15

Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unit
Availability by era
7 eras · 31 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,619 |
| G1 | 2 | 1,416 |
| G2 | 3 | 1,178 |
| G3 | 4 | 925 |
| G4 | 5 | 701 |
| G5 | 6 | 603 |
| G6 | 7 | 540 |
| G7 | 8 | 477 |
| G8 | 8 | 449 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Striker Light Tank (Ammo) is a 35-ton wheeled combat vehicle fielded as a missile boat, cruising at 54 km/h and reaching 86 km/h. Its turret trades the original's LRM 10 and SRM 6 for an LRM 15 and a pair of Streak SRM 2 launchers, all mounted together in the turret. The hull moves to a fusion engine in place of the original's ICE plant, and ferro-fibrous plate replaces the standard armor. This configuration is a field refit rather than a factory build, produced at various sites rather than at Valiant Systems' Johnsondale plant.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | T | 1 | 2 t ammo in B |
| MslStreak SRM 2 | T ×2 | 2 | 1 t ammo in B |