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SRM Carrier C

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Tech
Clan
Mass
60t
Intro
3106 Late Republic
Rules
Advanced
Move
Armor
60 pts

SRM 6 ×10

SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18

Availability by era

3 eras · 17 factions

GunPilotAdj BV
G012,536
G122,218
G231,845
G341,449
G451,098
G56944
G67845
G78747
G88703

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

SRM CARRIER C
Missile
Weapon / EquipmentLocQtyAmmo
MslSRM 6T ×10104 t ammo in B