SRM Carrier
Loading Create variant…
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Ambusher
- Intro
- 2470 Age of War
- Rules
- Introductory
- Cost
- 1.93M C-bills
- Move
- Armor
- 48 pts
SRM 6 ×10
Battle Value
816by skill
Point Value
26
TR:3039 · Record Sheets: RS:3039u
Compare this unitSRM Carrier
PV26
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Ambusher
Damage
S (+0)
6
M (+2)
6
L (+4)
0
Heat not tracked

Special EE, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14
Availability by era
12 eras · 62 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,885 |
| G1 | 2 | 1,648 |
| G2 | 3 | 1,371 |
| G3 | 4 | 1,077 |
| G4 | 5 | 816 |
| G5 | 6 | 702 |
| G6 | 7 | 628 |
| G7 | 8 | 555 |
| G8 | 8 | 522 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The SRM Carrier is a 60-ton tracked combat vehicle built for close-in ambush work, cruising at 32 km/h with a top speed near 54. Ten SRM 6 launchers all face front, giving the hull a single massed volley of short-range missile fire and nothing to cover the flanks or rear. The crew rides behind standard armor, with an ICE powerplant driving the tracks. Joint Equipment Systems builds the type at Alshain.
Armor & loadout
SRM CARRIER
Missile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | F ×10 | 10 | 4 t ammo in B |
Systems & manufacturers
SRM Carrier variants (6)
(Primitive) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, BAR, EE, SRM5/5 Introduced 2440 Battle value 569 Point value 22
SRM Carrier current variant Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM6/6 Introduced 2470 Battle value 816 Point value 26
(3054 Upgrade) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SNARC, SRCH, SRM5/5 Introduced 3054 Battle value 794 Point value 27(C3) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, ECM, EE, MHQ1, SRCH, SRM5/5 Introduced 3065 Battle value 903 Point value 32(WoB) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, MHQ2, SRCH, TAG, TUR(6/6/-, TAG) Introduced 3069 Battle value 958 Point value 33C Role Ambusher Tech base Clan Rules Advanced Alpha Strike abilities CASE, CR, EE, SRCH, SRM6/6, TUR(6/6/-, SRM6/6) Introduced 3106 Battle value 1,098 Point value 30