Sea Skimmer Hydrofoil "Sniper"
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Scout
- Intro
- 3071 Jihad
- Rules
- Experimental
- Move
- Armor
- 39 pts
Extended LRM 5
Battle Value
322by skill
Point Value
15
Source: XTR:Corps
Compare this unit"Sniper"
Sea Skimmer Hydrofoil
PV15
TP: CVSZ: 1TMM: 0MV: 24"n
ROLE: Scout
Damage
S (+0)
0*
M (+2)
0*
L (+4)
0*
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 27Skill 1 24Skill 2 21Skill 3 18Skill 4 15Skill 5 13Skill 6 11Skill 7 9Skill 8 7
Availability by era
No recorded availability.
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 744 |
| G1 | 2 | 650 |
| G2 | 3 | 541 |
| G3 | 4 | 425 |
| G4 | 5 | 322 |
| G5 | 6 | 277 |
| G6 | 7 | 248 |
| G7 | 8 | 219 |
| G8 | 8 | 206 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Sea Skimmer Hydrofoil "Sniper" is a 25-ton hydrofoil combat vehicle built for the scout role, cruising at 130 km/h and reaching a top speed of 194, quick for its weight. A single Extended LRM 5 sits in its turret, giving the crew a long-range weapon to work with while staying clear of close engagements. The hull carries Heavy Ferro-Fibrous armor plate. It is a refit built by Skye Pleasure Craft, Ltd. at Skye.
Armor & loadout
SEA SKIMMER HYDROFOIL "SNIPER"
Missile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | T | 1 | 1 t ammo in B |
Systems & manufacturers
Sea Skimmer Hydrofoil variants (5)
(SRM2) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/0*/-) Introduced 2867 Battle value 363 Point value 17(SRM6) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2867 Battle value 321 Point value 17Sea Skimmer Hydrofoil Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2867 Battle value 288 Point value 17
"Sniper" current variant Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities IF0*, SRCH, TUR(0*/0*/0*, IF0*) Introduced 3071 Battle value 322 Point value 15
(ELRM) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities IF1, SRCH, TUR(0*/1/1, IF1) Introduced 3081 Battle value 556 Point value 21