Puma (Adder) K
- Type
- BattleMech
- Tech
- Clan
- Mass
- 35t
- Role
- Sniper
- Intro
- 3125 Late Republic
- Rules
- Standard
- Cost
- 7.18M C-bills
- Move
- Armor
- 115 pts
ER Large Pulse LaserFlamerRotary AC/2Laser AMS
Source: RG03
Compare this unitBattle Value
1,281by skill
Point Value
25
Recognition Notes
The Puma (Adder) K is a 35-ton light that trades the twin ER PPCs of the Prime configuration for an ER Large Pulse Laser in the left arm and a Rotary AC/2 in the right arm. A Laser AMS sits in the right torso, and the Flamer in the center torso carries over from the Prime. Where the Prime mounts 11 double heat sinks, this configuration carries 10, and it retains the low, hard-to-target silhouette common to the chassis. Cruising speed holds at 65 km/h with a top speed near 97, and the type is built by Assault Tech Industries at its Donegal line, among other sites.
Armor & Loadout
PUMA (ADDER) K
EnergyBallisticSupport
Head: 9 front
Center Torso: 16 front, 6 rear
Right Torso: 12 front, 4 rear
Left Torso: 12 front, 4 rear
Right Arm: 12 front
Left Arm: 12 front
Right Leg: 14 front
Left Leg: 14 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Sup | RT | 1 | |
| Bal | RA | 1 | 45 rds · 1 t |
| Enr | LA | 1 |
Systems & Manufacturers
K
Puma (Adder)
PV25
TP: BMSZ: 1TMM: 0MV: 12"
ROLE: Sniper
Damage
S (+0)
2
M (+2)
2
L (+4)
2
OV: 0Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 45Skill 1 40Skill 2 35Skill 3 30Skill 4 25Skill 5 22Skill 6 19Skill 7 16Skill 8 13
Puma (Adder) variants (14)
B Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, FLK0*/0*/0* Introduced 3010 Battle value 1,422 Point value 28D Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3010 Battle value 1,255 Point value 28Prime Role Sniper Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, OVL Introduced 3010 Battle value 2,083 Point value 30A Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI Introduced 3012 Battle value 1,437 Point value 35C Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI, SNARC Introduced 3012 Battle value 1,372 Point value 31S Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, OMNI, PRB, RCN Introduced 3050 Battle value 1,427 Point value 38TC Role Striker Tech base Clan Rules Standard Alpha Strike abilities AMS, CASE, OMNI, PRB, RCN Introduced 3052 Battle value 1,247 Point value 30H Role Brawler Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI Introduced 3059 Battle value 1,453 Point value 28E Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3060 Battle value 1,272 Point value 31J Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI Introduced 3070 Battle value 1,222 Point value 28I Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, SRM1/1 Introduced 3125 Battle value 1,575 Point value 36
K current variant Role Sniper Tech base Clan Rules Standard Alpha Strike abilities AMS, CASE, OMNI Introduced 3125 Battle value 1,281 Point value 25
T Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3142 Battle value 2,182 Point value 24L Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, OMNI Introduced 3147 Battle value 1,738 Point value 33