Puma (Adder) A
- Type
- BattleMech
- Tech
- Clan
- Mass
- 35t
- Role
- Missile Boat
- Intro
- 3012 Late Succession War (LosTech)
- Rules
- Standard
- Cost
- 7.23M C-bills
- Move
- Armor
- 115 pts
Small Pulse Laser ×2FlamerLRM 20 ×2
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 1
Compare this unitBattle Value
1,437by skill
Point Value
35
Recognition Notes
The Puma (Adder) A is a 35-ton missile boat that fights at long range, cruising at 65 km/h and topping out near 97. Where the Prime configuration mounts a pair of ER PPCs, this configuration carries an LRM 20 in each arm, and a Small Pulse Laser sits in each torso in place of the Prime's targeting computer. A Flamer remains in the center torso, and the type runs 10 double heat sinks against the Prime's 11. Both configurations share the same low, hard-to-target silhouette and ferro-fibrous armor over an endo steel frame. Assault Tech Industries builds it, with additional production across several other sites.
Armor & Loadout
PUMA (ADDER) A
EnergyMissile
Head: 9 front
Center Torso: 16 front, 6 rear
Right Torso: 12 front, 4 rear
Left Torso: 12 front, 4 rear
Right Arm: 12 front
Left Arm: 12 front
Right Leg: 14 front
Left Leg: 14 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Enr | RT · LT | 2 | |
| Msl | RA · LA | 2 | 24 rds · 4 t |
Systems & Manufacturers
A
Puma (Adder)
PV35
TP: BMSZ: 1TMM: 0MV: 12"
ROLE: Missile Boat
Damage
S (+0)
4
M (+2)
4
L (+4)
3
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 63Skill 1 56Skill 2 49Skill 3 42Skill 4 35Skill 5 31Skill 6 27Skill 7 23Skill 8 19
Availability by era
9 eras · 26 factions
Puma (Adder) variants (14)
B Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, FLK0*/0*/0* Introduced 3010 Battle value 1,422 Point value 28D Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3010 Battle value 1,255 Point value 28Prime Role Sniper Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI, OVL Introduced 3010 Battle value 2,083 Point value 30
A current variant Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI Introduced 3012 Battle value 1,437 Point value 35
C Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI, SNARC Introduced 3012 Battle value 1,372 Point value 31S Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, OMNI, PRB, RCN Introduced 3050 Battle value 1,427 Point value 38TC Role Striker Tech base Clan Rules Standard Alpha Strike abilities AMS, CASE, OMNI, PRB, RCN Introduced 3052 Battle value 1,247 Point value 30H Role Brawler Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI Introduced 3059 Battle value 1,453 Point value 28E Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3060 Battle value 1,272 Point value 31J Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, OMNI Introduced 3070 Battle value 1,222 Point value 28I Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, SRM1/1 Introduced 3125 Battle value 1,575 Point value 36K Role Sniper Tech base Clan Rules Standard Alpha Strike abilities AMS, CASE, OMNI Introduced 3125 Battle value 1,281 Point value 25T Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3142 Battle value 2,182 Point value 24L Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, OMNI Introduced 3147 Battle value 1,738 Point value 33