Ontos Heavy Tank (Sealed)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 95t
- Role
- Juggernaut
- Intro
- 3078 Jihad
- Rules
- Advanced
- Cost
- 7.88M C-bills
- Move
- Armor
- 170 pts

Medium Laser ×4ER Medium Laser ×2MML 7 ×2
TR:3085 · Record Sheets: RS:3085u-ONN
Compare this unitBattle Value
1,156by skill
Point Value
37
Recognition Notes
The Ontos Heavy Tank (Sealed) is a 95-ton tracked combat vehicle fought as a juggernaut, cruising at 32 km/h with a top speed near 54. Where the original mounts two LRM 5 launchers and eight medium lasers all in the turret, this variant's turret instead carries four medium lasers, two ER medium lasers, and two MML 7 launchers with an Artemis IV FCS. The switch from an ICE plant to a fusion engine comes with ferro-fibrous armor in place of standard plate, and the hull adds CASE and environmental sealing not found on the original. Grumman Amalgamated builds the type at Shiro III, with refit work carried out at various other sites.
Armor & Loadout
ONTOS HEAVY TANK (SEALED)
EnergyMissile
Front: 40 front
Right: 32 front
Left: 32 front
Turret: 36 front
Rear: 30 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T ×4 | 4 | |
| Enr | T ×2 | 2 | |
| Msl | T ×2 | 2 | 5 t ammo in B |
| electronicsArtemis IV FCSIS | T | ||
| otherEnvironmental Sealing | B |
CASE: Body
Systems & Manufacturers
(Sealed)
Ontos Heavy Tank
PV37
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
6
M (+2)
5
L (+4)
2
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 65Skill 1 58Skill 2 51Skill 3 44Skill 4 37Skill 5 33Skill 6 29Skill 7 25Skill 8 21
Availability by era
5 eras · 11 factions
Ontos Heavy Tank variants (10)
Ontos Heavy Tank Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF1, SRCH, TUR(5/5/1, IF1) Introduced 2832 Battle value 938 Point value 31(Fusion) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, LRM1/1/1, SRCH, TUR(6/7/2, LRM1/1/1, IF1) Introduced 2863 Battle value 1,287 Point value 41(LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF3, LRM2/3/3, SRCH, TUR(LRM2/3/3, IF3) Introduced 2876 Battle value 1,164 Point value 33(3053 Upgrade) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(7/7/2, IF1) Introduced 3053 Battle value 1,242 Point value 42(Light Gauss) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(3/4/3) Introduced 3065 Battle value 1,269 Point value 32X All-Aspect Assault Tank Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities IF1, SEAL, SRCH, TUR(5/5/1, IF1) Introduced 3072 Battle value 1,031 Point value 31(MML) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(4/4/3, IF1) Introduced 3074 Battle value 1,268 Point value 34
(Sealed) current variant Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, IF1, SEAL, SRCH, TUR(6/5/2, IF1) Introduced 3078 Battle value 1,156 Point value 37
HEAT Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities IF1, SEAL, SRCH, TUR(3/4/2, IF1) Introduced 3084 Battle value 1,173 Point value 32(Chemical Laser) Role Juggernaut Tech base Mixed Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(7/7/1, IF1) Introduced 3148 Battle value 1,572 Point value 41