Ontos Heavy Tank (Light Gauss)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 95t
- Role
- Sniper
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Cost
- 6.29M C-bills
- Move
- Armor
- 170 pts

ER Medium Laser ×2Light Gauss Rifle ×3
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitBattle Value
1,269by skill
Point Value
32
Armor & Loadout
ONTOS HEAVY TANK (LIGHT GAUSS)
EnergyBallistic
Front: 40 front
Right: 32 front
Left: 32 front
Turret: 36 front
Rear: 30 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T ×3 | 3 | 4 t ammo in B |
| Enr | T ×2 | 2 |
Systems & Manufacturers
(Light Gauss)
Ontos Heavy Tank
PV32
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
3
M (+2)
4
L (+4)
3
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20
Availability by era
6 eras · 19 factions
Ontos Heavy Tank variants (10)
Ontos Heavy Tank Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF1, SRCH, TUR(5/5/1, IF1) Introduced 2832 Battle value 938 Point value 31(Fusion) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, LRM1/1/1, SRCH, TUR(6/7/2, LRM1/1/1, IF1) Introduced 2863 Battle value 1,287 Point value 41(LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF3, LRM2/3/3, SRCH, TUR(LRM2/3/3, IF3) Introduced 2876 Battle value 1,164 Point value 33(3053 Upgrade) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(7/7/2, IF1) Introduced 3053 Battle value 1,242 Point value 42
(Light Gauss) current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(3/4/3) Introduced 3065 Battle value 1,269 Point value 32
X All-Aspect Assault Tank Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities IF1, SEAL, SRCH, TUR(5/5/1, IF1) Introduced 3072 Battle value 1,031 Point value 31(MML) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(4/4/3, IF1) Introduced 3074 Battle value 1,268 Point value 34(Sealed) Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, IF1, SEAL, SRCH, TUR(6/5/2, IF1) Introduced 3078 Battle value 1,156 Point value 37HEAT Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities IF1, SEAL, SRCH, TUR(3/4/2, IF1) Introduced 3084 Battle value 1,173 Point value 32(Chemical Laser) Role Juggernaut Tech base Mixed Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(7/7/1, IF1) Introduced 3148 Battle value 1,572 Point value 41