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Nightstar NSR-9J (Brubaker)

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Tech
Mixed
Mass
95t
Role
Sniper
Intro
3057 Clan Invasion
Rules
Experimental
Cost
20.33M C-bills
Move
Armor
293 pts

Large Pulse Laser ×3ER Small LaserGauss Rifle ×2

SkillPVSkill 0 99Skill 1 88Skill 2 77Skill 3 66Skill 4 55Skill 5 49Skill 6 43Skill 7 37Skill 8 31

Availability by era

3 eras · 1 faction

GunPilotAdj BV
G016,556
G125,733
G234,768
G343,746
G452,838
G562,441
G672,185
G781,930
G881,816

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The NSR-9J (Brubaker) is a 95-ton assault reworked as a field refit of the original Nightstar, trading the 2767 Juggernaut's brawling role for a Sniper's stand-off profile built around its two Gauss rifles. Where the base NSR-9J paired each Gauss rifle with a Medium Pulse Laser, this refit fields a Large Pulse Laser in each arm and swaps the right torso's ER PPC for a third Large Pulse Laser. The head-mounted Small Laser is replaced by an ER Small Laser, and the mix of Inner Sphere and Clan components marks it as a mixed-tech conversion rather than the pure Inner Sphere original. Cruising speed holds at 32 km/h with a top speed of 54, and the type remains a command 'Mech known for demanding upkeep, assembled through field refit work at various sites rather than a dedicated production line.

Armor & loadout

Mech rightFrontMech left
NIGHTSTAR NSR-9J (BRUBAKER)
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrHD1
EnrRT · RA · LA3
BalRA · LA248 rds · 6 t in RT, LT