Marauder IIC 10
- Type
- BattleMech
- Tech
- Clan
- Mass
- 85t
- Role
- Skirmisher
- Intro
- 3140 Dark Age
- Rules
- Standard
- Cost
- 22.8M C-bills
- Move
- Armor
- 208 pts
ER Small Laser ×2Large Pulse Laser ×2Medium Pulse Laser ×2Small Pulse Laser ×2ER PPC
Technical Readout: RGv1 · Record Sheets: RG06
Compare this unit
Availability by era
2 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 6,646 |
| G1 | 2 | 5,812 |
| G2 | 3 | 4,833 |
| G3 | 4 | 3,798 |
| G4 | 5 | 2,877 |
| G5 | 6 | 2,474 |
| G6 | 7 | 2,215 |
| G7 | 8 | 1,956 |
| G8 | 8 | 1,841 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Marauder IIC 10 is an 85-ton assault, a 3140 rework of the 2828 original that fought as a brawler and now fields as a skirmisher. In place of the ER PPCs in both arms it carries a Large Pulse Laser in each, while the Medium Pulse Laser in each arm carries over from the original. The Left Torso keeps its ER PPC and adds a Small Pulse Laser, the Right Torso trades its ER Small Laser for a Small Pulse Laser, and the pair of ER Small Lasers in the Center Torso carry over as well. A 340 XL fusion engine replaces the base's standard 340 fusion engine, and while cruising and top speeds hold at 43 and 65 km/h, this variant adds jump jets good for 180 meters that the original lacked. Standard armor replaces the base's ferro-fibrous plating, and the heat-sink count drops from 21 to 20 double sinks. It remains a command 'Mech with hyper-extending arm actuators, and Olivetti Weaponry builds it at Sudeten.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 | 2 | |
| Enr | RT · LT | 2 | |
| Enr | LT | 1 | |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 |