Linebacker T
- Type
- BattleMech
- Tech
- Clan
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3142 Dark Age
- Rules
- Standard
- Cost
- 21.18M C-bills
- Move
- Armor
- 192 pts
Plasma Cannon ×2FlamerStreak LRM 5Streak SRM 4

Availability by era
2 eras · 7 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,276 |
| G1 | 2 | 3,739 |
| G2 | 3 | 3,110 |
| G3 | 4 | 2,443 |
| G4 | 5 | 1,851 |
| G5 | 6 | 1,592 |
| G6 | 7 | 1,425 |
| G7 | 8 | 1,259 |
| G8 | 8 | 1,185 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Linebacker T is a 65-ton heavy skirmisher, cruising at 65 km/h and topping out at 97, an OmniMech configuration built alongside the Prime on the same 390 XL fusion engine and ferro-fibrous armor. Where the Prime mounts an ER PPC in each arm, this configuration carries a Plasma Cannon in the left arm and another in the right arm. The left torso's LRM 5 gives way to a Streak LRM 5, and the ER Small Laser in the right torso rear mounting is replaced by a Flamer. The Streak SRM 4 in the right torso carries over from the Prime, and the design keeps its stable firing platform. WC Site 1 builds it at Arc-Royal, with production also carried out at other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 4 | RT | 1 | 25 rds · 1 t |
| Msl | LT | 1 | 1 t ammo |
| Enr | RA · LA | 2 | 40 rds · 4 t |
| Enrrear | RT | 1 | |
| electronicsActive ProbepodClan | CT |