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Linebacker I

Tech
Clan
Mass
65t
Role
Scout
Intro
3142 Dark Age
Rules
Standard
Cost
28M C-bills
Move
Armor
192 pts

ER Large Pulse LaserMachine Gun ×20Machine Gun Array ×6

Recognition Notes

The Linebacker I is a 65-ton heavy that fights close-in, cruising at 65 km/h and topping out near 97, with a supercharger pushing it to a sprint speed of 130 km/h when engaged. Where the Linebacker Prime skirmishes with an ER PPC in each arm, an LRM 5 in the left torso, and a Streak SRM 4 backed by a rear-facing ER Small Laser in the right torso, this configuration swaps all of that for banks of machine guns: each arm and both torsos carry batteries of them tied into machine-gun arrays, and an ER Large Pulse Laser occupies the right torso. An active probe is fitted in the left torso. The type keeps its stable firing platform, and WC Site 1 builds it at Arc-Royal.

Armor & Loadout

LINEBACKER I
EnergyBallistic
Head: 9 front
Center Torso: 25 front, 10 rear
Right Torso: 22 front, 8 rear
Left Torso: 22 front, 8 rear
Right Arm: 20 front
Left Arm: 20 front
Right Leg: 24 front
Left Leg: 24 front
Weapon / EquipmentLocQtyAmmo
EnrRT1
BalRT ×4 · LT ×4 · RA ×6 · LA ×620300 rds · 1.5 t
BalRT · LT · RA ×2 · LA ×26
mobilitySuperchargerpodCT
electronicsActive ProbepodClanLT
SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31

Availability by era

2 eras · 8 factions

Linebacker variants (11)

A Introduced 3052 Battle value 2,264 Point value 44B Introduced 3052 Battle value 2,048 Point value 43C Introduced 3052 Battle value 2,075 Point value 41D Introduced 3052 Battle value 2,039 Point value 50Prime Introduced 3052 Battle value 2,390 Point value 44E Introduced 3061 Battle value 1,846 Point value 40H Introduced 3062 Battle value 2,097 Point value 36F Introduced 3068 Battle value 1,928 Point value 45G Introduced 3114 Battle value 2,433 Point value 52
I current variant Introduced 3142 Battle value 1,853 Point value 51
T Introduced 3142 Battle value 1,851 Point value 37
All 11 Linebacker variants