Linebacker E
- Type
- BattleMech
- Tech
- Clan
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3061 Clan Invasion
- Rules
- Standard
- Cost
- 20.56M C-bills
- Move
- Armor
- 192 pts
ER Large LaserATM 6 ×2
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unit
Availability by era
7 eras · 20 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,264 |
| G1 | 2 | 3,729 |
| G2 | 3 | 3,101 |
| G3 | 4 | 2,437 |
| G4 | 5 | 1,846 |
| G5 | 6 | 1,588 |
| G6 | 7 | 1,421 |
| G7 | 8 | 1,255 |
| G8 | 8 | 1,181 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Linebacker E is a 65-ton skirmisher that carries its fight at stand-off range, cruising at 65 km/h and topping out at 97. Where the Prime configuration mounts a pair of ER PPCs in the arms, this configuration fields an ATM 6 in the left arm and another ATM 6 in the right arm, and the LRM 5 and Streak SRM 4 in the torsos give way to a single ER Large Laser in the right torso. The Prime's rear-facing ER Small Laser is absent here, and a light active probe sits in the center torso instead. Both configurations share the same 390 XL fusion engine, ferro-fibrous armor, and stable firing platform. WC Site 1 builds the type, with production also carried out at other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Msl | RA · LA | 2 | 60 rds · 6 t |
| electronicsLight Active ProbepodClan | CT |