Linebacker D
- Type
- BattleMech
- Tech
- Clan
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3052 Clan Invasion
- Rules
- Standard
- Cost
- 20.31M C-bills
- Move
- Armor
- 192 pts
ER Medium Laser ×2ER Small LaserStreak SRM 6 ×4
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unit
Availability by era
7 eras · 20 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,710 |
| G1 | 2 | 4,119 |
| G2 | 3 | 3,426 |
| G3 | 4 | 2,691 |
| G4 | 5 | 2,039 |
| G5 | 6 | 1,754 |
| G6 | 7 | 1,570 |
| G7 | 8 | 1,387 |
| G8 | 8 | 1,305 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Linebacker D is a 65-ton heavy that fights close in, cruising at 65 km/h and topping out near 97. Where the Prime configuration carries an ER PPC in each arm, this configuration mounts a pair of Streak SRM 6 racks in the left arm and another pair in the right arm. In place of the Prime's LRM 5 and single Streak SRM 4, the D fields an ER Medium Laser in each torso, and it keeps the ER Small Laser rear-facing in the left torso. Both configurations share the same 390 XL fusion engine, endo steel structure, ferro-fibrous armor, and fourteen double heat sinks, and the D retains the stable firing platform of the base machine. WC Site 1 builds it at Arc-Royal, among other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| MslStreak SRM 6 | RA ×2 · LA ×2 | 4 | 45 rds · 3 t |
| Enrrear | LT | 1 |