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Kintaro KTO-21

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Tech
Inner Sphere
Mass
55t
Intro
3059 Clan Invasion
Rules
Standard
Cost
6.63M C-bills
Move
Armor
170 pts

ER Medium Laser ×2SRM 6 ×2iNarc

Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C

Compare this unit
SkillPVSkill 0 71Skill 1 63Skill 2 55Skill 3 47Skill 4 39Skill 5 35Skill 6 31Skill 7 27Skill 8 23

Availability by era

3 eras · 2 factions

GunPilotAdj BV
G012,991
G122,616
G232,176
G341,709
G451,295
G561,114
G67997
G78881
G88829

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Kintaro KTO-21 is a 55-ton skirmisher, cruising at 54 km/h and topping out near 86. Where the KTO-19 carried an LRM 5 alongside its SRM 6 in the left arm, the KTO-21 drops the LRM 5 and leaves the SRM 6 alone there, and its right-arm Medium Lasers become ER Medium Lasers. The Narc beacon in the center torso is replaced by an iNarc in the left torso, and CASE now lines the right torso alongside a C3i computer in the center torso. Endo steel structure and 10 double heat sinks replace the KTO-19's standard structure and single heat sinks, though the frame keeps its rugged, field-serviceable build. General Mechanics produces it at its Mars works.

Armor & loadout

Mech rightFrontMech left
KINTARO KTO-21
EnergyMissileSupport
Weapon / EquipmentLocQtyAmmo
MslSRM 6RT · LA230 rds · 2 t
SupLT13 t ammo in RT
EnrRA ×22
electronicsC3i ComputerISCT

CASE: Right Torso