Jump Platoon (Gauss)
- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 4t
- Intro
- 3062 FedCom Civil War
Gauss Rifle (Thunderstroke) ×18Gauss Cannon (Grand Mauler) ×3
BV and PV not published
Armor & Loadout
Ballistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalGauss Rifle (Thunderstroke) | TR ×18 | 18 | |
| BalGauss Cannon (Grand Mauler) | TR ×3 | 3 |
Systems & Manufacturers
Alpha Strike
No Alpha Strike data published for this unit
Availability by era
6 eras · 2 factions
Jump Platoon variants (8)
(Flamer) Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AM, CAR4, HT1/-/- Introduced 2025 Battle value 70 Point value 8(SRM) Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AM, CAR4 Introduced 2370 Battle value 77 Point value 9(Rifle, Energy) Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AM, CAR4 Introduced 2405 Battle value 84 Point value 8(LRM) Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AM, CAR4 Introduced 3057 Battle value 70 Point value 9
(Gauss) current variant Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3062 Battle value — Point value —
(MG) Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AM, CAR4 Introduced — Battle value 81 Point value 7(Rifle Minelayer) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced — Battle value — Point value —(Rifle, Ballistic) Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AM, CAR4 Introduced — Battle value 89 Point value 9