Hellspawn HSN-8E
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Missile Boat
- Intro
- 3068 Jihad
- Rules
- Standard
- Cost
- 8.81M C-bills
- Move
- Armor
- 104 pts
ER Medium Laser ×2Medium Pulse LaserLRM 10 ×2
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unitBattle Value
1,341by skill
Point Value
31
Recognition Notes
The HSN-8E is a 45-ton missile boat, a 3068 rebuild of the 3062 HSN-7D. Where the original mounted a medium pulse laser in each arm, this configuration carries an ER medium laser in the left arm and another in the right arm, alongside the unchanged LRM 10 there; the right torso keeps its medium pulse laser. Artemis IV fire-control systems are fitted to the right arm and left torso, tying into the LRM 10 racks in those locations, and a Guardian ECM suite remains in the center torso. It cruises at 65 km/h and tops out near 97, with a 180-meter jump capability, built by General Motors at Talcott.
Armor & Loadout
HELLSPAWN HSN-8E
EnergyMissile
Head: 8 front
Center Torso: 14 front, 4 rear
Right Torso: 11 front, 4 rear
Left Torso: 11 front, 4 rear
Right Arm: 9 front
Left Arm: 9 front
Right Leg: 15 front
Left Leg: 15 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Msl | LT · RA | 2 | 24 rds · 2 t |
| Enr | RA · LA | 2 | |
| electronicsGuardian ECM SuiteIS | CT | ||
| electronicsArtemis IV FCSIS | LT · RA |
Systems & Manufacturers
HSN-8E
Hellspawn
PV31
TP: BMSZ: 2TMM: 0MV: 12"j
ROLE: Missile Boat
Damage
S (+0)
3
M (+2)
3
L (+4)
2
OV: 1Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19
Availability by era
5 eras · 1 faction
Hellspawn variants (6)
HSN-7D Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, IF1, LRM1/1/1 Introduced 3062 Battle value 1,220 Point value 31
HSN-8E current variant Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, IF1 Introduced 3068 Battle value 1,341 Point value 31
HSN-9F Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3068 Battle value 1,118 Point value 29HSN-7D2 (Halperin) Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities AECM, REAR1/1/- Introduced 3072 Battle value 1,431 Point value 33HSN-10G Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1 Introduced 3076 Battle value 1,188 Point value 31HSN-10SR Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE, JMPS1, PRB, RCN, TAG Introduced 3081 Battle value 1,411 Point value 39