Skip to content

Hellspawn HSN-7D2 (Halperin)

Loading Create variant…
Tech
Inner Sphere
Mass
45t
Intro
3072 Jihad
Rules
Experimental
Cost
10.75M C-bills
Move
Armor
152 pts

ER Medium Laser ×4ER Small Laser ×2Rocket Launcher 20 ×2

SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G013,306
G122,891
G232,404
G341,889
G451,431
G561,231
G671,102
G78973
G88916

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The HSN-7D2 (Halperin) is a 45-ton striker, a 3072 rework of the 3062 HSN-7D missile boat. Where the original carried a Medium Pulse Laser in each arm and the right torso alongside a pair of LRM 10 racks, the Halperin strips out the missile boat's long-range punch entirely: each arm now carries a Rocket Launcher 20 and a pair of ER Medium Lasers, and a rear-facing ER Small Laser covers each torso. An Angel ECM suite in the center torso replaces the base model's Guardian ECM suite, and a coolant pod sits in each torso alongside a heat-sink count that rises from 10 to 12 double. It cruises at 65 km/h, tops out near 97, and retains the 180-metre jump capability, all built by General Motors at Talcott.

Armor & loadout

Mech rightFrontMech left
HELLSPAWN HSN-7D2 (HALPERIN)
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslRA · LA2
EnrRA ×2 · LA ×24
EnrrearRT · LT2
electronicsAngel ECM SuiteISCT
otherCoolant PodRT · LT