Hellspawn HSN-7D2 (Halperin)
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Striker
- Intro
- 3072 Jihad
- Rules
- Experimental
- Cost
- 10.75M C-bills
- Move
- Armor
- 152 pts
ER Medium Laser ×4ER Small Laser ×2Rocket Launcher 20 ×2

Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,306 |
| G1 | 2 | 2,891 |
| G2 | 3 | 2,404 |
| G3 | 4 | 1,889 |
| G4 | 5 | 1,431 |
| G5 | 6 | 1,231 |
| G6 | 7 | 1,102 |
| G7 | 8 | 973 |
| G8 | 8 | 916 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The HSN-7D2 (Halperin) is a 45-ton striker, a 3072 rework of the 3062 HSN-7D missile boat. Where the original carried a Medium Pulse Laser in each arm and the right torso alongside a pair of LRM 10 racks, the Halperin strips out the missile boat's long-range punch entirely: each arm now carries a Rocket Launcher 20 and a pair of ER Medium Lasers, and a rear-facing ER Small Laser covers each torso. An Angel ECM suite in the center torso replaces the base model's Guardian ECM suite, and a coolant pod sits in each torso alongside a heat-sink count that rises from 10 to 12 double. It cruises at 65 km/h, tops out near 97, and retains the 180-metre jump capability, all built by General Motors at Talcott.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RA · LA | 2 | |
| Enr | RA ×2 · LA ×2 | 4 | |
| Enrrear | RT · LT | 2 | |
| electronicsAngel ECM SuiteIS | CT | ||
| otherCoolant Pod | RT · LT |