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Hellspawn HSN-10G

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Tech
Inner Sphere
Mass
45t
Intro
3076 Jihad
Rules
Standard
Cost
8.19M C-bills
Move
Armor
127 pts

Medium Pulse Laser ×2Light PPCMML 7 ×2

Technical Readout: TR:J · Record Sheets: RS:3067u

Compare this unit
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19

Availability by era

5 eras · 3 factions

GunPilotAdj BV
G012,744
G122,400
G231,996
G341,568
G451,188
G561,022
G67915
G78808
G88760

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The HSN-10G is a 45-ton missile boat, a 3076 rework of the 3062 HSN-7D that keeps its 270 XL fusion engine and 65/97 km/h speed profile. Where the HSN-7D carried an LRM 10 in each of the right arm and left torso, this variant swaps in an MML 7 at each location, and the medium pulse laser that once sat in the right torso gives way to a Light PPC. The medium pulse lasers in the left and right arms carry over from the original. Light ferro-fibrous armor replaces the HSN-7D's standard plating, and the Guardian ECM suite in the center torso is absent; jump range also falls from 180 to 150 metres. General Motors builds the type at Talcott, with field refits carried out elsewhere.

Armor & loadout

Mech rightFrontMech left
HELLSPAWN HSN-10G
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrRT1
MslLT · RA23 t ammo in RT
EnrRA · LA2