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Hellspawn HSN-7D

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Tech
Inner Sphere
Mass
45t
Rules
Standard
Cost
8.38M C-bills
Move
Armor
104 pts

Medium Pulse Laser ×3LRM 10 ×2

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19

Availability by era

6 eras · 3 factions

GunPilotAdj BV
G012,818
G122,464
G232,050
G341,610
G451,220
G561,049
G67939
G78830
G88781

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Hellspawn HSN-7D is a 45-ton medium built as a missile boat, though its loadout splits between reach and close-in punch. Twin LRM 10 racks sit one to the right arm and one to the left torso, while three Medium Pulse Lasers fill out the right arm, left arm, and right torso. A 270 XL fusion engine drives it to a cruising speed of 65 km/h and a top speed of 97, with a single jump carrying it 180 metres. Endo steel structure and standard armor cover the frame, and a Guardian ECM suite rides in the center torso. General Motors builds the type at its Talcott plant.

Armor & loadout

Mech rightFrontMech left
HELLSPAWN HSN-7D
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrRT · RA · LA3
MslLT · RA224 rds · 2 t
electronicsGuardian ECM SuiteISCT