Harasser Missile Platform (LFE)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Striker
- Intro
- 3093 Early Republic
- Rules
- Standard
- Move
- Armor
- 39 pts

Medium Laser ×3
Source: RG33
Compare this unitBattle Value
765by skill
Point Value
27
Recognition Notes
The Harasser Missile Platform (LFE) is a 25-ton hover combat vehicle fielded as a striker in the close-in fight. Where the base Harasser mounts twin SRM 6 launchers in its turret, this variant swaps them for three medium lasers, trading missile racks for laser barrels in the same turret. The Light engine replaces the base model's ICE powerplant, and cruising speed rises from 108 km/h to 151 km/h with a top speed of 227, fast for a vehicle of this mass. Heavy ferro-fibrous armor plates the hull in place of the Standard armor on the original, and a supercharger sits in the hull. Brooks Incorporated builds the type at Andurien and also at Irian.
Armor & Loadout
HARASSER MISSILE PLATFORM (LFE)
Energy
Front: 8 front
Right: 8 front
Left: 8 front
Turret: 8 front
Rear: 7 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T ×3 | 3 | |
| mobilitySupercharger | B |
Systems & Manufacturers
(LFE)
Harasser Missile Platform
PV27
TP: CVSZ: 1TMM: 0MV: 36"h
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15
Availability by era
4 eras · 21 factions
Harasser Missile Platform variants (13)
Harasser Missile Platform Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 2811 Battle value 413 Point value 22"Leaping Lisa" Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities EE, JMPW1, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 2815 Battle value 354 Point value 23(LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF1, SRCH, TUR(0*/1/1, IF1) Introduced 2821 Battle value 412 Point value 18(Flamer) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 2851 Battle value 365 Point value 22"Mini-Peggy" Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, RCN, RSD1, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 3028 Battle value 351 Point value 24(Speed) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 3079 Battle value 509 Point value 23(Fuel Cell) Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities FC, IF1, RFA, SRCH, SRM2/1, TUR(2/2/1, IF1, SRM2/1) Introduced 3081 Battle value 477 Point value 24(iNarc) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, INARC, SRCH, TUR(0*/0*/-, INARC) Introduced 3085 Battle value 375 Point value 15(MML) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, IF1, SRCH, TUR(2/1/1, IF1) Introduced 3087 Battle value 427 Point value 20(Thunderbolt) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, IF1, SRCH, TUR(1/1/1, IF1) Introduced 3089 Battle value 541 Point value 19(Heavy Ferro) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 3091 Battle value 519 Point value 23
(LFE) current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, SRCH, TUR(2/2/-) Introduced 3093 Battle value 765 Point value 27
(Marian) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH, TAG, TUR(2/2/-, TAG) Introduced 3108 Battle value 487 Point value 23