Harasser Missile Platform
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Striker
- Intro
- 2811 Early Succession War
- Rules
- Introductory
- Cost
- 561K C-bills
- Move
- Armor
- 24 pts
SRM 6 ×2
Battle Value
413by skill
Point Value
22

TR:3039 · Record Sheets: RS:3039u
Compare this unitHarasser Missile Platform
PV22
TP: CVSZ: 1TMM: 0MV: 20"h
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special EE, , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14
Availability by era
10 eras · 37 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 954 |
| G1 | 2 | 834 |
| G2 | 3 | 694 |
| G3 | 4 | 545 |
| G4 | 5 | 413 |
| G5 | 6 | 355 |
| G6 | 7 | 318 |
| G7 | 8 | 281 |
| G8 | 8 | 264 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Harasser Missile Platform is a 25-ton hover combat vehicle built for the close-in fight as a striker, cruising at 108 km/h and topping out near 162, fast for its weight. Its turret carries a pair of SRM 6 launchers, giving it its whole punch in a single mount. The hull carries standard armor and an internal combustion engine drives the fan system. Brooks Incorporated builds the type at Andurien.
Armor & loadout
HARASSER MISSILE PLATFORM
Missile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | T ×2 | 2 | 2 t ammo in B |
Systems & manufacturers
Harasser Missile Platform variants (13)
Harasser Missile Platform current variant Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 2811 Battle value 413 Point value 22
"Leaping Lisa" Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities EE, JMPW1, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 2815 Battle value 354 Point value 23(LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF1, SRCH, TUR(0*/1/1, IF1) Introduced 2821 Battle value 412 Point value 18(Flamer) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 2851 Battle value 365 Point value 22"Mini-Peggy" Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, RCN, RSD1, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 3028 Battle value 351 Point value 24(Speed) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 3079 Battle value 509 Point value 23(Fuel Cell) Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities FC, IF1, RFA, SRCH, SRM2/1, TUR(2/2/1, IF1, SRM2/1) Introduced 3081 Battle value 477 Point value 24(iNarc) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, INARC, SRCH, TUR(0*/0*/-, INARC) Introduced 3085 Battle value 375 Point value 15(MML) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, IF1, SRCH, TUR(2/1/1, IF1) Introduced 3087 Battle value 427 Point value 20(Thunderbolt) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, IF1, SRCH, TUR(1/1/1, IF1) Introduced 3089 Battle value 541 Point value 19(Heavy Ferro) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 3091 Battle value 519 Point value 23(LFE) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, SRCH, TUR(2/2/-) Introduced 3093 Battle value 765 Point value 27(Marian) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH, TAG, TUR(2/2/-, TAG) Introduced 3108 Battle value 487 Point value 23