Harasser Missile Platform (iNarc)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Striker
- Intro
- 3085 Early Republic
- Rules
- Standard
- Move
- Armor
- 35 pts

SRM 2 IOS ×2Improved Narc
Source: RG33
Compare this unitBattle Value
375by skill
Point Value
15
Recognition Notes
The Harasser Missile Platform (iNarc) is a 25-ton hover combat vehicle built for the striker role, replacing the base model's twin SRM 6 launchers with an Improved Narc and a pair of SRM 2 IOS, all three in the turret. The fuel cell engine replaces the original's ICE, and cruising speed rises from 108 to 130 km/h with a top speed of 194 km/h, faster than the base model's 162. Ferro-fibrous armor covers the hull in place of the standard plate carried before. Brooks Incorporated builds the type at Andurien.
Armor & Loadout
HARASSER MISSILE PLATFORM (INARC)
MissileSupport
Front: 7 front
Right: 7 front
Left: 7 front
Turret: 7 front
Rear: 7 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | T | 1 | |
| MslSRM 2 IOS | T ×2 | 2 | |
| iNarc Pods | B ×2 | 2 | 2 t |
Systems & Manufacturers
(iNarc)
Harasser Missile Platform
PV15
TP: CVSZ: 1TMM: 0MV: 24"h
ROLE: Striker
Damage
S (+0)
0*
M (+2)
0*
L (+4)
0
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 27Skill 1 24Skill 2 21Skill 3 18Skill 4 15Skill 5 13Skill 6 11Skill 7 9Skill 8 7
Availability by era
4 eras · 10 factions
Harasser Missile Platform variants (13)
Harasser Missile Platform Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 2811 Battle value 413 Point value 22"Leaping Lisa" Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities EE, JMPW1, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 2815 Battle value 354 Point value 23(LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF1, SRCH, TUR(0*/1/1, IF1) Introduced 2821 Battle value 412 Point value 18(Flamer) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 2851 Battle value 365 Point value 22"Mini-Peggy" Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, RCN, RSD1, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 3028 Battle value 351 Point value 24(Speed) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 3079 Battle value 509 Point value 23(Fuel Cell) Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities FC, IF1, RFA, SRCH, SRM2/1, TUR(2/2/1, IF1, SRM2/1) Introduced 3081 Battle value 477 Point value 24
(iNarc) current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, INARC, SRCH, TUR(0*/0*/-, INARC) Introduced 3085 Battle value 375 Point value 15
(MML) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, IF1, SRCH, TUR(2/1/1, IF1) Introduced 3087 Battle value 427 Point value 20(Thunderbolt) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, IF1, SRCH, TUR(1/1/1, IF1) Introduced 3089 Battle value 541 Point value 19(Heavy Ferro) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 3091 Battle value 519 Point value 23(LFE) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, SRCH, TUR(2/2/-) Introduced 3093 Battle value 765 Point value 27(Marian) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, SRCH, TAG, TUR(2/2/-, TAG) Introduced 3108 Battle value 487 Point value 23