Hammerhands HMH-6E
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Skirmisher
- Intro
- 3077 Jihad
- Rules
- Standard
- Cost
- 10.56M C-bills
- Move
- Armor
- 168 pts
Medium Laser ×2Rotary AC/5 ×2
TR:3085 · Record Sheets: RS:3085u-ONN
Compare this unit
Availability by era
5 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,091 |
| G1 | 2 | 4,452 |
| G2 | 3 | 3,703 |
| G3 | 4 | 2,909 |
| G4 | 5 | 2,204 |
| G5 | 6 | 1,895 |
| G6 | 7 | 1,697 |
| G7 | 8 | 1,499 |
| G8 | 8 | 1,411 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hammerhands HMH-6E is a 75-ton skirmisher that fights at medium range, a 3077 field rebuild of the 2475 HMH-3D. In place of the AC/10 in each arm it carries a Rotary AC/5, while the medium laser in the left arm and the medium laser in the right arm carry over from the original; the SRM 6 that sat in the right torso is gone. Triple-Strength myomer lets the design push to a boosted cruising speed of 54 km/h under combat heat, matching its 54 km/h top speed, and its jump range extends to 150 metres, up from the original's 90. Ten double heat sinks replace the HMH-3D's 13 single sinks. A C3 slave unit sits in the left torso, and the right torso now carries a Guardian ECM suite along with CASE. Achernar BattleMechs builds the type at New Avalon, with field refits carried out at various other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RA · LA | 2 | 120 rds · 6 t in RT |
| Enr | RA · LA | 2 | |
| electronicsGuardian ECM SuiteIS | RT | ||
| electronicsC3 SlaveIS | LT |
CASE: Right Torso