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Hammerhands HMH-5D

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Tech
Inner Sphere
Mass
75t
Intro
3071 Jihad
Rules
Standard
Cost
8.26M C-bills
Move
Armor
188 pts

ER Medium Laser ×2AC/10 ×2

Technical Readout: TR:SW · Record Sheets: RS:3075u-AW

Compare this unit
SkillPVSkill 0 65Skill 1 58Skill 2 51Skill 3 44Skill 4 37Skill 5 33Skill 6 29Skill 7 25Skill 8 21

Availability by era

5 eras · 2 factions

GunPilotAdj BV
G013,456
G123,022
G232,513
G341,975
G451,496
G561,287
G671,152
G781,017
G88957

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Hammerhands HMH-5D is a 75-ton heavy that fights at medium range, cruising at 32 km/h and topping out near 54, slow for its weight class. Where the HMH-3D was built as a juggernaut with a Medium Laser in each arm and an SRM 6 in the right torso, the HMH-5D drops that SRM 6 and swaps in an ER Medium Laser in the left arm and another in the right, keeping the AC/10 pair in each arm. Ferro-fibrous armor replaces the standard plating of the HMH-3D, jump range grows from 90 to 150 metres, and the heat-sink fit shifts from 13 single sinks to 10 double sinks. A C3 slave unit sits in the head. Achernar Battlemechs builds the type at New Avalon.

Armor & loadout

Mech rightFrontMech left
HAMMERHANDS HMH-5D
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
BalRA · LA240 rds · 4 t in RT, LT
EnrRA · LA2
electronicsC3 SlaveISHD