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Hammerhands HMH-4D

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Tech
Inner Sphere
Mass
75t
Intro
2492 Age of War
Rules
Introductory
Cost
6.13M C-bills
Move
Armor
184 pts

Medium Laser ×2PPCAC/10 ×2

Technical Readout: TR:SW · Record Sheets: RS:SW

Compare this unit
SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21

Availability by era

3 eras · 1 faction

GunPilotAdj BV
G013,132
G122,739
G232,278
G341,790
G451,356
G561,166
G671,044
G78922
G88868

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Hammerhands HMH-4D is a 75-ton juggernaut built on the same 225 fusion engine as the 2475 HMH-3D, cruising at 32 km/h and topping out at 54. In place of the SRM 6 in the right torso, this refit carries a PPC, while the twin AC/10s and paired medium lasers in each arm carry over from the earlier model. The conversion drops the jump capability the HMH-3D carried, leaving the 4D a ground-bound design. It is fielded as a field refit, completed at various facilities rather than a single production line.

Armor & loadout

Mech rightFrontMech left
HAMMERHANDS HMH-4D
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrRT1
BalRA · LA240 rds · 4 t in RT, LT
EnrRA · LA2