Hammerhands HMH-3D
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Juggernaut
- Intro
- 2475 Age of War
- Rules
- Introductory
- Cost
- 6.21M C-bills
- Move
- Armor
- 184 pts
Medium Laser ×2AC/10 ×2SRM 6
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unitBattle Value
1,381by skill
Point Value
35
Recognition Notes
The Hammerhands HMH-3D is a 75-ton juggernaut that fights close in, cruising at a sluggish 32 km/h and topping out at 54, with a jump capability of 90 metres. Each arm carries an AC/10 alongside a Medium Laser, giving it matched firepower on both sides, and an SRM 6 rounds out the right torso. It runs on a 225 fusion engine with standard armor and 13 single heat sinks. Achernar Battlemechs builds the type at New Avalon, with additional production at New Hessen.
Armor & Loadout
HAMMERHANDS HMH-3D
EnergyBallisticMissile
Head: 9 front
Center Torso: 30 front, 9 rear
Right Torso: 20 front, 5 rear
Left Torso: 20 front, 5 rear
Right Arm: 20 front
Left Arm: 20 front
Right Leg: 23 front
Left Leg: 23 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | RT | 1 | 15 rds · 1 t |
| Bal | RA · LA | 2 | 40 rds · 4 t in RT, LT |
| Enr | RA · LA | 2 |
Systems & Manufacturers
HMH-3D
Hammerhands
PV35
TP: BMSZ: 3TMM: 0MV: 6"j
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
4
L (+4)
0
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 63Skill 1 56Skill 2 49Skill 3 42Skill 4 35Skill 5 31Skill 6 27Skill 7 23Skill 8 19
Availability by era
7 eras · 4 factions
Hammerhands variants (6)
HMH-3D current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/- Introduced 2475 Battle value 1,381 Point value 35
HMH-4D Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/- Introduced 2492 Battle value 1,356 Point value 33HMH-3D (Kessem) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1 Introduced 2725 Battle value 1,413 Point value 38HMH-5D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, C3S, JMPS1, MHQ1 Introduced 3071 Battle value 1,496 Point value 37HMH-6D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, JMPS1, MHQ1, TSM Introduced 3072 Battle value 2,139 Point value 45HMH-6E Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, JMPS1, MHQ1, TSM Introduced 3077 Battle value 2,204 Point value 47