Hammerhands HMH-3D
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Juggernaut
- Intro
- 2475 Age of War
- Rules
- Introductory
- Cost
- 6.21M C-bills
- Move
- Armor
- 184 pts
Medium Laser ×2AC/10 ×2SRM 6
Battle Value
1,381by skill
Point Value
35
View on Sarna
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unitHMH-3D
Hammerhands
PV35
TP: BMSZ: 3TMM: 0MV: 6"j
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
4
L (+4)
0
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 63Skill 1 56Skill 2 49Skill 3 42Skill 4 35Skill 5 31Skill 6 27Skill 7 23Skill 8 19
Availability by era
8 eras · 8 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,190 |
| G1 | 2 | 2,790 |
| G2 | 3 | 2,320 |
| G3 | 4 | 1,823 |
| G4 | 5 | 1,381 |
| G5 | 6 | 1,188 |
| G6 | 7 | 1,063 |
| G7 | 8 | 939 |
| G8 | 8 | 884 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hammerhands HMH-3D is a 75-ton juggernaut that fights close in, cruising at a sluggish 32 km/h and topping out at 54, with a jump capability of 90 metres. Each arm carries an AC/10 alongside a Medium Laser, giving it matched firepower on both sides, and an SRM 6 rounds out the right torso. It runs on a 225 fusion engine with standard armor and 13 single heat sinks. Achernar Battlemechs builds the type at New Avalon, with additional production at New Hessen.
Armor & loadout
Mech rightFrontMech left
HAMMERHANDS HMH-3D
EnergyBallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | RT | 1 | 15 rds · 1 t |
| Bal | RA · LA | 2 | 40 rds · 4 t in RT, LT |
| Enr | RA · LA | 2 |
Systems & manufacturers
Hammerhands variants (6)
HMH-3D current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/- Introduced 2475 Battle value 1,381 Point value 35
HMH-4D Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/- Introduced 2492 Battle value 1,356 Point value 33HMH-3D (Kessem) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1 Introduced 2725 Battle value 1,413 Point value 38HMH-5D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, C3S, JMPS1, MHQ1 Introduced 3071 Battle value 1,496 Point value 37HMH-6D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, JMPS1, MHQ1, TSM Introduced 3072 Battle value 2,139 Point value 45HMH-6E Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, JMPS1, MHQ1, TSM Introduced 3077 Battle value 2,204 Point value 47