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Flea FLE-15

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Tech
Inner Sphere
Mass
20t
Role
Scout
Intro
2523 Age of War
Rules
Introductory
Cost
1.52M C-bills
Move
Armor
48 pts

Medium Laser ×2Small Laser ×2FlamerMachine Gun ×2

Technical Readout: TR:SW · Record Sheets: RS:SW

Compare this unit
SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10

Availability by era

8 eras · 6 factions

GunPilotAdj BV
G01993
G12869
G23722
G34568
G45430
G56370
G67331
G78292
G88275

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The FLE-15 is a 20-ton scout that fights close in, cruising at 65 km/h and topping out near 97 km/h, matching the pace of the 2501-era FLE-4 it descends from. Where that original mounted twin small lasers and a large laser in the arms, this version carries a medium laser and a machine gun in each arm, and adds a small laser to each torso in a rear-facing mount. The flamer moves from a rear-facing center torso position to a forward-facing one in the center torso. It keeps the minimal, weapon-pod arms without hands and the easily-serviced design of the earlier machine. Earthwerks-FWL, Inc. builds it at Asuncion, among other sites.

Armor & loadout

Mech rightFrontMech left
FLEA FLE-15
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrCT1
EnrRA · LA2
BalRA · LA2200 rds · 1 t in CT
EnrrearRT · LT2