Flea FLE-15
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 20t
- Role
- Scout
- Intro
- 2523 Age of War
- Rules
- Introductory
- Cost
- 1.52M C-bills
- Move
- Armor
- 48 pts
Medium Laser ×2Small Laser ×2FlamerMachine Gun ×2
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unit
Availability by era
8 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 993 |
| G1 | 2 | 869 |
| G2 | 3 | 722 |
| G3 | 4 | 568 |
| G4 | 5 | 430 |
| G5 | 6 | 370 |
| G6 | 7 | 331 |
| G7 | 8 | 292 |
| G8 | 8 | 275 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The FLE-15 is a 20-ton scout that fights close in, cruising at 65 km/h and topping out near 97 km/h, matching the pace of the 2501-era FLE-4 it descends from. Where that original mounted twin small lasers and a large laser in the arms, this version carries a medium laser and a machine gun in each arm, and adds a small laser to each torso in a rear-facing mount. The flamer moves from a rear-facing center torso position to a forward-facing one in the center torso. It keeps the minimal, weapon-pod arms without hands and the easily-serviced design of the earlier machine. Earthwerks-FWL, Inc. builds it at Asuncion, among other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Enr | RA · LA | 2 | |
| Bal | RA · LA | 2 | 200 rds · 1 t in CT |
| Enrrear | RT · LT | 2 |