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Flea FLE-14

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Tech
Inner Sphere
Mass
15t
Role
Scout
Intro
2519 Age of War
Rules
Experimental
Cost
1.34M C-bills
Move
Armor
16 pts

Medium Laser

SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10

Availability by era

8 eras · 1 faction

GunPilotAdj BV
G01624
G12545
G23454
G34356
G45270
G56232
G67208
G78184
G88173

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The FLE-14 rebuilds the Flea for speed, shedding 5 tons from the FLE-4's 20-ton frame while fitting a larger 135 fusion engine, and the changes show at the gauges: cruising climbs from 65 to 97 km/h and top speed from 97 to 151, fast for a 15-ton scout. In place of the FLE-4's twin small lasers, large laser, and rear-facing flamer, the FLE-14 fights close in with a single medium laser in the right arm. It keeps the minimal, weapon-pod arms without hands and the easily-serviced design of the earlier machine, and adds a low, hard-to-target silhouette. Earthwerks-FWL, Inc. builds it at Keystone.

Armor & loadout

Mech rightFrontMech left
FLEA FLE-14
Energy
Weapon / EquipmentLocQtyAmmo
EnrRA1