Flea FLE-14
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 15t
- Role
- Scout
- Intro
- 2519 Age of War
- Rules
- Experimental
- Cost
- 1.34M C-bills
- Move
- Armor
- 16 pts
Medium Laser

Availability by era
8 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 624 |
| G1 | 2 | 545 |
| G2 | 3 | 454 |
| G3 | 4 | 356 |
| G4 | 5 | 270 |
| G5 | 6 | 232 |
| G6 | 7 | 208 |
| G7 | 8 | 184 |
| G8 | 8 | 173 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The FLE-14 rebuilds the Flea for speed, shedding 5 tons from the FLE-4's 20-ton frame while fitting a larger 135 fusion engine, and the changes show at the gauges: cruising climbs from 65 to 97 km/h and top speed from 97 to 151, fast for a 15-ton scout. In place of the FLE-4's twin small lasers, large laser, and rear-facing flamer, the FLE-14 fights close in with a single medium laser in the right arm. It keeps the minimal, weapon-pod arms without hands and the easily-serviced design of the earlier machine, and adds a low, hard-to-target silhouette. Earthwerks-FWL, Inc. builds it at Keystone.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA | 1 |