Condor Heavy Hover Tank C
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 50t
- Role
- Striker
- Intro
- 3082 Early Republic
- Rules
- Standard
- Move
- Armor
- 104 pts
Medium Chemical Laser ×3ProtoMech AC/2ProtoMech AC/8
Source: RG26
Compare this unitBattle Value
804by skill
Point Value
32
Recognition Notes
The Condor Heavy Hover Tank C is a 50-ton hover combat vehicle fielded as a striker, cruising at 86 km/h and topping out near 130. Where the base Condor mounts a Machine Gun on the front, this variant carries a ProtoMech AC/2 in the same position. The turret trades the base model's Autocannon/5 and paired Medium Lasers for a ProtoMech AC/8 and three Medium Chemical Lasers, a heavier turret battery than the original's two-laser fit. The hull still rides on standard armor. Red Devil Industries builds the type at Pandora.
Armor & Loadout
CONDOR HEAVY HOVER TANK C
EnergyBallistic
Front: 30 front
Right: 18 front
Left: 18 front
Turret: 22 front
Rear: 16 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F | 1 | 1 t ammo in B |
| Bal | T | 1 | 2 t ammo in B |
| Enr | T ×3 | 3 | 3 t ammo in B |
Systems & Manufacturers
C
Condor Heavy Hover Tank
PV32
TP: CVSZ: 2TMM: 0MV: 16"h
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
0*
Heat not tracked

Special , , EE, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20
Availability by era
4 eras · 1 faction
Condor Heavy Hover Tank variants (11)
Condor Heavy Hover Tank Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(2/2/1) Introduced 2564 Battle value 653 Point value 27(Liao) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, ENE, SRCH, TUR(2/2/-) Introduced 2878 Battle value 765 Point value 32(Davion) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(0*/0*/0*) Introduced 2952 Battle value 592 Point value 23(Fission) Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities SRCH, TUR(3/2/-) Introduced 3014 Battle value 721 Point value 33(Flamer) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, REAR0*/-/-, SRCH, TUR(2/2/-) Introduced 3025 Battle value 715 Point value 33(Fusion) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, SRCH, TUR(3/3/-, AC1/1/-) Introduced 3040 Battle value 939 Point value 34(Laser) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(3/3/-) Introduced 3061 Battle value 977 Point value 34
C current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities AC1/1/-, CASE, EE, SRCH, TUR(3/3/-) Introduced 3082 Battle value 804 Point value 32
(Ultra) Role Striker Tech base Mixed Rules Advanced Alpha Strike abilities AMS, CASE, FC, RFA, SRCH, TAG, TUR(3/3/2, TAG) Introduced 3113 Battle value 1,252 Point value 35(Laser Upgrade) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, REL, SRCH, TUR(2/2/-, REL) Introduced 3130 Battle value 803 Point value 32(LAC) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, REL, SRCH, TUR(2/2/-, REL) Introduced 3140 Battle value 960 Point value 33