Zorya Light Tank
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- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 35t
- Role
- Missile Boat
- Intro
- 2842 Early Succession War
- Rules
- Standard
- Cost
- 1.3M C-bills
- Move
- Armor
- 56 pts
LB 5-X ACLRM 10
Battle Value
562by skill
Point Value
18

View on Sarna
TR:3060 · Record Sheets: RS:3060u
Compare this unitZorya Light Tank
PV18
TP: CVSZ: 1TMM: 0MV: 8"t
ROLE: Missile Boat
Damage
S (+0)
2
M (+2)
2
L (+4)
2
Heat not tracked

Special , , EE, , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10
Availability by era
10 eras · 28 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,298 |
| G1 | 2 | 1,135 |
| G2 | 3 | 944 |
| G3 | 4 | 742 |
| G4 | 5 | 562 |
| G5 | 6 | 483 |
| G6 | 7 | 433 |
| G7 | 8 | 382 |
| G8 | 8 | 360 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Zorya Light Tank is a 35-ton tracked combat vehicle fielded as a missile boat. Its turret carries an LB 5-X AC alongside an LRM 10, with an Artemis IV fire control system also mounted in the turret to guide the missiles. The hull holds CASE and an ECM suite, and the crew rides behind standard armor while the internal combustion engine drives the tank to a cruising speed of 43 km/h and a top speed of 65. Various manufacturers build the type at various factories.
Armor & loadout
ZORYA LIGHT TANK
BallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T | 1 | 2 t ammo in B |
| Msl | T | 1 | 1 t ammo in B |
| electronicsArtemis IV FCSClan | T | ||
| electronicsECM SuiteClan | B |
CASE: Body
Systems & manufacturers
Zorya Light Tank variants (3)
(Ammo) Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, EE, FLK0*/0*/0*, IF1, SRCH, TUR(1/1/1, IF1, FLK0*/0*/0*) Introduced 2842 Battle value 575 Point value 14
Zorya Light Tank current variant Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, EE, FLK0*/0*/0*, IF1, SRCH, TUR(2/2/2, IF1, FLK0*/0*/0*) Introduced 2842 Battle value 562 Point value 18
(ATM) Role Striker Tech base Clan Rules Advanced Alpha Strike abilities CASE, ECM, FC, FLK0*/0*/0*, SRCH, TUR(2/2/1, FLK0*/0*/0*) Introduced 3068 Battle value 693 Point value 19