Zorya Light Tank (ATM)
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- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 35t
- Role
- Striker
- Intro
- 3068 Jihad
- Rules
- Advanced
- Cost
- 1.6M C-bills
- Move
- Armor
- 64 pts
LB 5-X ACATM 6
Battle Value
693by skill
Point Value
19

View on Sarna
TR:3060 · Record Sheets: RS:3060u
Compare this unit(ATM)
Zorya Light Tank
PV19
TP: CVSZ: 1TMM: 0MV: 10"t
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
1
Heat not tracked

Special , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11
Availability by era
5 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,601 |
| G1 | 2 | 1,400 |
| G2 | 3 | 1,164 |
| G3 | 4 | 915 |
| G4 | 5 | 693 |
| G5 | 6 | 596 |
| G6 | 7 | 534 |
| G7 | 8 | 471 |
| G8 | 8 | 444 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Zorya Light Tank (ATM) is a 35-ton tracked combat vehicle fielded as a striker, cruising at 54 km/h and capable of pushing to 86, brisk for its weight. The turret carries an LB 5-X AC and an ATM 6, giving the crew both a cluster-firing gun and a missile system in the same mount. The hull houses CASE and an ECM suite, and the crew rides behind standard armor plate. W-7 Facilities builds the type at Weingarten.
Armor & loadout
ZORYA LIGHT TANK (ATM)
BallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T | 1 | 2 t ammo in B |
| Msl | T | 1 | 2 t ammo in B |
| electronicsECM SuiteClan | B |
CASE: Body
Systems & manufacturers
Zorya Light Tank variants (3)
(Ammo) Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, EE, FLK0*/0*/0*, IF1, SRCH, TUR(1/1/1, IF1, FLK0*/0*/0*) Introduced 2842 Battle value 575 Point value 14Zorya Light Tank Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, EE, FLK0*/0*/0*, IF1, SRCH, TUR(2/2/2, IF1, FLK0*/0*/0*) Introduced 2842 Battle value 562 Point value 18
(ATM) current variant Role Striker Tech base Clan Rules Advanced Alpha Strike abilities CASE, ECM, FC, FLK0*/0*/0*, SRCH, TUR(2/2/1, FLK0*/0*/0*) Introduced 3068 Battle value 693 Point value 19