Von Luckner Heavy Tank VNL-K90
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Juggernaut
- Intro
- 3145 Dark Age
- Rules
- Advanced
- Move
- Armor
- 176 pts

FlamerSnub-Nose PPCGauss RifleMachine GunSRM 4
Source: RG32
Compare this unitBattle Value
1,688by skill
Point Value
41
Recognition Notes
The Von Luckner Heavy Tank VNL-K90 is a 75-ton tracked combat vehicle in the juggernaut role, cruising at 32 km/h with a top speed near 54. In the turret it swaps the VNL-K65N's twin SRM 6 launchers and Autocannon/20 for a Gauss Rifle and a Snub-Nose PPC, and drops the LRM 10 that armed the K65N's rear. The SRM 4 and Machine Gun carry over in the turret, and the Flamer still faces front on the hull. An XL engine replaces the K65N's Fusion plant, and Hardened armor replaces its Standard plate; the design is a maintenance-intensive one. Sapphire Metals builds the type at Shimonita.
Armor & Loadout
VON LUCKNER HEAVY TANK VNL-K90
EnergyBallisticMissile
Front: 41 front
Right: 30 front
Left: 30 front
Turret: 45 front
Rear: 30 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| Bal | T | 1 | 2 t ammo in B |
| Enr | T | 1 | |
| MslSRM 4 | T | 1 | 1 t ammo in B |
| Bal | T | 1 | 0.5 t ammo in B |
| otherRL 10rear | RE |
Systems & Manufacturers
VNL-K90
Von Luckner Heavy Tank
PV41
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
3
L (+4)
2
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25
Availability by era
2 eras · 1 faction
Von Luckner Heavy Tank variants (10)
VNL-K65N Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/-, REAR0*/1/1, SRCH, SRM2/2, TUR(4/4/-, SRM2/2, AC2/2/-) Introduced 2612 Battle value 1,100 Point value 30(Star League) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, IF1, REAR0*/-/-, SRCH, TUR(4/4/-, AC2/2/-) Introduced 2683 Battle value 1,216 Point value 37(Royal) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, IF1, SRCH, TUR(4/3/2, FLK1/1/1) Introduced 2761 Battle value 1,261 Point value 35VNL-K100 Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC4/4/-, SRCH, TUR(5/5/-, AC4/4/-) Introduced 3002 Battle value 1,001 Point value 30VNL-K70 Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, REAR0*/1/1, SRCH, TUR(3/3/1, AC1/1/-) Introduced 3008 Battle value 1,060 Point value 27VNL-K75N Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(5/5/-) Introduced 3062 Battle value 1,350 Point value 36VNL-K65W Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(5/5/-) Introduced 3063 Battle value 1,319 Point value 40VNL-X71 (Yakuza) Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, CR, FLK1/1/-, SRCH, TUR(3/3/-, FLK1/1/-) Introduced 3076 Battle value 1,847 Point value 46VNL-K85N Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, FLK1/1/-, REAR1/1/-, SRCH, SRM1/1, TUR(3/3/-, FLK1/1/-, SRM1/1) Introduced 3135 Battle value 1,584 Point value 38
VNL-K90 current variant Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, REAR0*/0*/0*, SRCH, TUR(4/3/2) Introduced 3145 Battle value 1,688 Point value 41